HUGE_COCK
Name history of HUGE_COCK
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does HUGE_COCK play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).
Compared with 7,646 players in this group, each player over up to their last 100 matches.
Opening
Average51% of opening duels won and so just below the average (52%).
Clutch
Strength2.0 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.06 K/D and so right on the average (1.06).
Impact
WeaknessExactly 2 kills in 11.7% of rounds and so clearly below the average (13.6%).
Utility and deaths
AverageDied in 68% of rounds and so clearly below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageSep to Nov 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: August 2026 with 0.76. Last 3 months: 0.71 (at the start 0.74). Slightly below the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.06.
Damage per round (ADR)
Best month: October 2026 with 79.5. Last 3 months: 77.5 (at the start 78.7). Slightly below the average (81.1).
Share of headshot kills
Best month: May 2026 with 56%. Last 3 months: 54% (at the start 53%). Slightly above the average (52%).
Matches won (win rate)
Best month: May 2026 with 61%. Last 3 months: 57% (at the start 56%). Clearly above the average (52%).
Best month: November 2026 with 3,117. Last 3 months: 3,087 (at the start 3,060).
Rounds with first kill
Best month: November 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 58%.
Patterns
From the last 171 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
HUGE_COCK loses the most ELO on Anubis: −91 ELO, 54% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Ancient
- Recorded match no. 100 · Mirage
- Highest rating in a match: 1.95 · Mirage
- Most kills in a match: 34 · Mirage
Maps in detail
from the last 171 matchesCompared with players on the same level who have at least 15 matches on the map.
How HUGE_COCK plays
Across 171 matches HUGE_COCK averages K/R 0.72 and ADR 77.7; the rating across the 121 rated matches is 1.02. Biggest strength: Clutch 1v1 won at 46%, better than 84% of level 10 · 3,000-3,499 ELO players. Averages 16.1 kills per match with 53% headshots. The strongest map is Nuke with a 65% win rate in 17 matches. In 44 of 121 matches the rating was 1.10 or higher (36%), in 46 it was below 0.90. In 89 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: August 2026 at 1.06. HUGE_COCK loses the most ELO on Anubis (−91 ELO, win rate 54%). Things go best in match 3 of the day (+90 ELO, win rate 63%). Match no. 3 of the day goes best: 63% win rate, +90 ELO. Unchanged in recent months: K/R at 0.71, ADR at 77.5, Headshots at 54%, Win rate at 57%, ELO at 3,087. Last 30 days: 32 matches, win rate 56%, net ELO +154.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.