HARRYKANE66

USA
On FACEIT since 2021 91 matches tracked 27 matches in 30 days
ELO
2,134
Peak across recorded matches: 2,216
Rank NA ▼ 1,517 places
#5,467
USA #3,006 in USA
30 days · prev. #3,950 · best #3,950
Last updated:

How does HARRYKANE66 play?

Rating 1.19 K/R 0.85 ADR 94.4 from 91 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 91 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 31% good 1.10 to 1.29 24% normal 0.90 to 1.09 11% weak 0.75 to 0.89 11% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 18% of rounds and so well above the average (10%).

Rounds with first kill 18%+8 pp · Ø 10% better than 99%
Opening duels won 57%+6 pp · Ø 51% better than 90%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 75%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 74%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 16%+5 pp · Ø 11% better than 77%
K/D 1.17+0.14 · Ø 1.03 better than 88%
Pistol kills per match 3.5

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.3% of rounds and so well above the average (4.1%).

2K rounds 15.0%+1.6 pp · Ø 13.4% better than 84%
3K rounds 6.3%+2.2 pp · Ø 4.1% better than 97%
MVPs per match 2.7+0.4 · Ø 2.3 better than 85%
4Ks and aces 26x 4K, 0 aces in 83 matches

Utility and deaths

Average
Nades, flashes and deaths

51% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 51%+15 pp · Ø 36% better than 99%
Utility damage per round 7.7+3.4 · Ø 4.3 better than 97%
Enemies flashed per round 0.33+0.04 · Ø 0.29 better than 67%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.85, Rating at 1.19, ADR at 94.0, ELO at 2,134
▼ Got worse
Headshots −4 pp, Win rate −6 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.83
JunJulAugSepOctNov

Best month: July 2026 with 0.86. Last 3 months unchanged at 0.85. Well above the average (0.74).

Patterns

From the last 91 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −8 ELO
31 matches · 42% win rate
On Dust 2 −3 ELO
27 matches · 59% win rate

HARRYKANE66 loses the most ELO in match 1 of the day: −8 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Cache
  2. Highest rating in a match: 2.44 · Dust 2
  3. Longest win streak: 4 wins in a row · Ancient

Maps in detail

from the last 91 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 227
59% better than 77%
0.91 better than 97%
95.5 better than 96%
1.32 better than 98%
62% of 176 duels better than 95%
42% of 12 situations better than 63%
Mirage24
42% better than 19%
0.87 better than 93%
98.9 better than 98%
1.21 better than 92%
52% of 169 duels better than 55%
40% of 10 situations better than 56%
Inferno18
61% better than 75%
0.83 better than 85%
93.7 better than 93%
1.17 better than 83%
54% of 114 duels better than 60%
60% of 10 situations better than 91%
Ancient12
33% -
0.76 -
91.9 -
1.01-
61% of 70 duels -
100% of 4 situations -
Anubis6
17% -
0.81 -
90.2 -
1.03-
46% of 41 duels -
38% of 8 situations -
Cache3
33% -
0.79 -
79.4 -
1.03-
70% of 20 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How HARRYKANE66 plays

Across 91 matches HARRYKANE66 averages K/R 0.85, ADR 94.4 and a rating of 1.19. Biggest strength: Rounds with first kill at 18%, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 18.2 kills per match with 49% headshots. The strongest map is Inferno with a 61% win rate in 18 matches. In 55 of 91 matches the rating was 1.10 or higher (60%), in 26 it was below 0.90. In 83 matches with detailed stats: 26 4Ks and 0 aces. Best month by rating: July 2026 at 1.25. HARRYKANE66 loses the most ELO in match 1 of the day (−8 ELO, win rate 42%). Things go best on Mirage (+16 ELO, win rate 42%). Match no. 2 of the day goes best: 56% win rate. Got weaker: Headshots −4 pp, Win rate −6 pp. Unchanged in recent months: K/R at 0.85, Rating at 1.19, ADR at 94.0, ELO at 2,134. Last 30 days: 27 matches, win rate 44%, net ELO −2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.