HA3TRED

Netherlands
On FACEIT since 2018 195 matches tracked 28 matches in 30 days
ELO ▲ 192
2,264
30-day peak: 2,264
Rank EU
#116,494
Netherlands #652 in Netherlands
Last updated:

How does HA3TRED play?

Rating 1.00 K/R 0.70 ADR 73.3 from 195 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 195 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 25% normal 0.90 to 1.09 21% weak 0.75 to 0.89 22% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (122 matches).

2,250-2,499 ELO

Compared with 2,410 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 2%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 18%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 25%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (50%).

Headshot rate 47%−3 pp · Ø 50% better than 32%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 1.04+0.01 · Ø 1.03 better than 49%
Pistol kills per match 2.9

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so well below the average (4.1%).

2K rounds 12.4%−1.0 pp · Ø 13.4% better than 21%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 9%
MVPs per match 2.1−0.2 · Ø 2.3 better than 21%
4Ks and aces 14x 4K, 0 aces in 122 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 42%
Enemies flashed per round 0.17−0.12 · Ø 0.29 better than 16%
Deaths per round 67%−5 pp · Ø 72% better than 92%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +4 pp, Win rate +9 pp, ELO +291
= Stayed the same
K/R at 0.67, ADR at 71.5
▼ Got worse
Rating −0.05

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOctNov

Best month: August 2026 with 0.75. Last 3 months: 0.67 (at the start 0.69). Clearly below the average (0.74).

Patterns

From the last 195 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +300 ELO
70 matches · 49% win rate
Between 18:00 and 24:00 +174 ELO, win rate 49%
On Tuesdays −22 ELO, win rate 50%

HA3TRED loses the most ELO in match 1 of the day: +300 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Ancient
  2. Recorded match no. 100 · Ancient
  3. Highest rating in a match: 2.04 · Anubis
  4. Reached level 10 · Mirage
  5. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 195 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient41
49% better than 40%
0.69 better than 23%
75.1 better than 17%
0.99 better than 35%
52% of 122 duels right on the average
34% of 29 situations better than 44%
Inferno38
63% better than 75%
0.67 better than 12%
69.6 better than 3%
0.99 better than 25%
50% of 66 duels better than 27%
31% of 26 situations better than 31%
Mirage38
58% better than 72%
0.69 better than 23%
72.7 better than 11%
0.99 better than 33%
53% of 101 duels better than 58%
29% of 24 situations better than 23%
Nuke29
55% better than 49%
0.68 better than 21%
73.9 better than 16%
0.97 better than 25%
44% of 93 duels better than 13%
25% of 24 situations better than 17%
Anubis28
61% better than 79%
0.83 better than 85%
81.1 better than 51%
1.17 better than 85%
52% of 73 duels right on the average
33% of 27 situations better than 38%
Dust 212
42% -
0.57 -
64.7 -
0.76-
40% of 25 duels -
14% of 7 situations -
Cache6
50% -
0.71 -
70.5 -
0.98-
50% of 20 duels -
67% of 3 situations -
Overpass3
33% -
0.70 -
63.2 -
1.05-
29% of 7 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How HA3TRED plays

Across 195 matches HA3TRED averages K/R 0.70, ADR 73.3 and a rating of 1.00. Biggest strength: Deaths per round at just 67% (lower is better), better than 92% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 15.6 kills per match with 47% headshots. The strongest map is Inferno with a 63% win rate in 38 matches. In 74 of 195 matches the rating was 1.10 or higher (38%), in 80 it was below 0.90. In 122 matches with detailed stats: 14 4Ks and 0 aces. Best month by rating: August 2026 at 1.06. HA3TRED loses the most ELO in match 1 of the day (+300 ELO, win rate 49%). Things go best on Anubis (+222 ELO, win rate 61%). Match no. 4 of the day goes best: 70% win rate, +66 ELO. Improved over the last three months: Headshots +4 pp, Win rate +9 pp, ELO +291. Got weaker: Rating −0.05. Unchanged in recent months: K/R at 0.67, ADR at 71.5. Last 30 days: 28 matches, win rate 68%, net ELO +154.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.