Gvnefel

Mongolia
On FACEIT since 2021 45 matches tracked 16 matches in 30 days
Last updated:

How does Gvnefel play?

Rating 1.00 K/R 0.71 ADR 79.0 from 45 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 45%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 45 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 13% good 1.10 to 1.29 27% normal 0.90 to 1.09 16% weak 0.75 to 0.89 20% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 8 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (42 matches).

Level 8

Compared with 1,553 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (50%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 55%+5 pp · Ø 50% better than 84%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 47%+9 pp · Ø 38% better than 90%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (47%).

Headshot rate 57%+10 pp · Ø 47% better than 94%
AWP share of kills 3%−8 pp · Ø 11% better than 19%
K/D 1.03+0.03 · Ø 1.00 better than 60%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

2.3 MVPs per match and so right on the average (2.3).

2K rounds 13.0%−0.1 pp · Ø 13.1% better than 43%
3K rounds 4.1%+0.1 pp · Ø 4.0% better than 57%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 3x 4K, 1 ace in 42 matches

Utility and deaths

Average
Nades, flashes and deaths

0.54 enemies flashed per round and so well above the average (0.27).

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 2.2−2.0 · Ø 4.2 better than 8%
Enemies flashed per round 0.54+0.27 · Ø 0.27 better than 95%
Deaths per round 69%−3 pp · Ø 72% better than 85%

Progress

One value per month, dashed line is the level 8 average
Whether Gvnefel is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 39 matches from the last 3 months and 6 before.

Kills per round (K/R)

0.63
JulAugSepOctNov

Best month: September 2026 with 0.74.

Patterns

From the last 45 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Vertigo
  2. Highest rating in a match: 1.94 · Anubis
  3. Most kills in a match: 28 · Mirage

Maps in detail

from the last 45 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage17
41% better than 19%
0.68 better than 25%
78.0 better than 41%
0.96 better than 32%
49% of 59 duels better than 40%
55% of 11 situations better than 89%
Dust 212
42% -
0.76 -
79.8 -
1.09-
65% of 31 duels -
50% of 8 situations -
Ancient7
71% -
0.69 -
76.4 -
0.96-
50% of 28 duels -
38% of 13 situations -
Inferno3
67% -
0.65 -
85.5 -
0.95-
56% of 9 duels -
0% of 2 situations -
Nuke3
33% -
0.65 -
81.1 -
0.86-
56% of 16 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Gvnefel plays

Across 45 matches Gvnefel averages K/R 0.71, ADR 79.0 and a rating of 1.00. Biggest strength: Headshot rate at 57%, better than 94% of level 8 players. Most room to improve: Utility damage per round at 2.2, better than only 8% of level 8 players. Averages 15.7 kills per match with 57% headshots. The strongest map is Dust 2 with a 42% win rate in 12 matches. In 20 of 45 matches the rating was 1.10 or higher (44%), in 18 it was below 0.90. In 42 matches with detailed stats: 3 4Ks and 1 ace. Best month by rating: September 2026 at 1.06. Last 30 days: 16 matches, win rate 38%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.