Gv1an
Compared with 1,553 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 14% of rounds and so well above the average (10%).
Clutch
Average31% of 1v2s won and so well above the average (21%).
Weapons and aim
Average59% headshots and so well above the average (47%).
Impact
Strength2.7 MVPs per match and so well above the average (2.3).
Utility and deaths
Average5.1 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 8 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.82. Last 3 months unchanged at 0.78. Clearly above the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.13. Last 3 months: 1.09 (at the start 1.06). Clearly above the average (1.01).
Damage per round (ADR)
Best month: October 2026 with 90.4. Last 3 months: 86.8 (at the start 83.7). Clearly above the average (79.8).
Share of headshot kills
Best month: August 2026 with 62%. Last 3 months: 58% (at the start 62%). Well above the average (47%).
Matches won (win rate)
Best month: September 2026 with 55%. Last 3 months: 48% (at the start 36%). Just below the average (49%).
Best month: October 2026 with 1,890. Last 3 months: 1,654 (at the start 1,692).
Rounds with first kill
Best month: August 2026 with 15%. Last 3 months: 13% (at the start 15%). Well above the average (10%).
1v1 clutches won
Best month: August 2026 with 38%. Last 3 months: 31% (at the start 38%). Clearly below the average (38%).
Patterns
From the last 133 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Gv1an loses the most ELO on Mirage: −47 ELO, 57% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.68 · Mirage
- Most kills in a match: 41 · Anubis
- Longest win streak: 6 wins in a row · Anubis
Maps in detail
from the last 133 matchesCompared with players on the same level who have at least 15 matches on the map.
How Gv1an plays
Across 133 matches Gv1an averages K/R 0.78, ADR 86.3 and a rating of 1.08. Biggest strength: Headshot rate at 59%, better than 97% of level 8 players. Most room to improve: Clutch 1v1 won at 32%, better than only 21% of level 8 players. Averages 17.2 kills per match with 59% headshots. The strongest map is Mirage with a 57% win rate in 23 matches. In 54 of 133 matches the rating was 1.10 or higher (41%), in 41 it was below 0.90. In 133 matches with detailed stats: 35 4Ks and 4 aces. Best month by rating: October 2026 at 1.13. Gv1an loses the most ELO on Mirage (−47 ELO, win rate 57%). Things go best on Dust 2 (+26 ELO, win rate 56%). From match no. 5 of the day on, things go best: 56% win rate, −31 ELO. Improved over the last three months: Win rate +12 pp. Got weaker: Headshots −4 pp, First kills −2 pp, Clutch 1v1 −7 pp. Unchanged in recent months: K/R at 0.78, Rating at 1.09, ADR at 86.8, ELO at 1,654. Last 30 days: 42 matches, win rate 48%, net ELO +60.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.