Grodd--
Name history of Grodd--
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Grodd-- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (167 matches).
Compared with 12,220 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so well below the average (52%).
Clutch
Weakness1.0 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average62% headshots and so well above the average (51%).
Impact
WeaknessExactly 2 kills in 11.9% of rounds and so clearly below the average (13.6%).
Utility and deaths
AverageDied in 74% of rounds and so clearly above the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: June 2026 with 0.80. Last 3 months: 0.68 (at the start 0.72). Clearly below the average (0.75).
Rating, 1.00 is an average match
Best month: June 2026 with 1.05. Last 3 months: 0.93 (at the start 0.99). Well below the average (1.05).
Damage per round (ADR)
Best month: June 2026 with 84.3. Last 3 months: 73.7 (at the start 77.8). Clearly below the average (81.2).
Share of headshot kills
Best month: June 2026 with 66%. Last 3 months: 61% (at the start 63%). Well above the average (51%).
Matches won (win rate)
Best month: August 2026 with 69%. Last 3 months: 46% (at the start 60%). Clearly below the average (51%).
Best month: October 2026 with 3,363. Last 3 months: 2,819 (at the start 3,244).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 46%.
Patterns
From the last 255 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Grodd-- loses the most ELO from match 5 of the day: −324 ELO, 46% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Mirage
- Longest win streak: 7 wins in a row · Dust 2
- Most kills in a match: 34 · Mirage
- Highest rating in a match: 2.42 · Dust 2
Maps in detail
from the last 255 matchesCompared with players on the same level who have at least 15 matches on the map.
How Grodd-- plays
Across 255 matches Grodd-- averages K/R 0.70 and ADR 75.5; the rating across the 251 rated matches is 0.96. Biggest strength: Headshot rate at 62%, better than 96% of level 10 · 2,750-2,999 ELO players. Most room to improve: Opening duels won at 46%, better than only 8% of level 10 · 2,750-2,999 ELO players. Averages 15.1 kills per match with 62% headshots. The strongest map is Mirage with a 61% win rate in 72 matches. In 73 of 251 matches the rating was 1.10 or higher (29%), in 119 it was below 0.90. In 167 matches with detailed stats: 24 4Ks and 1 ace. Best month by rating: June 2026 at 1.05. Grodd-- loses the most ELO from match 5 of the day (−324 ELO, win rate 46%). Things go best on Mirage (+175 ELO, win rate 61%). Match no. 2 of the day goes best: 60% win rate, +31 ELO. Got weaker: K/R −0.04, Rating −0.06, ADR −4.1, Headshots −2 pp, Win rate −14 pp, ELO −425. Last 30 days: 94 matches, win rate 44%, net ELO −524.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.