Grannnnnny

Portugal
193 matches tracked
Last updated:

How does Grannnnnny play?

Rating 1.05 K/R 0.74 ADR 83.1 from 193 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 193 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (184 matches).

Level 9

Compared with 1,630 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so right on the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 83%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so just above the average (1.01).

Headshot rate 49%+1 pp · Ø 48% better than 53%
AWP share of kills 4%−7 pp · Ø 11% better than 24%
K/D 1.05+0.04 · Ø 1.01 better than 69%
Pistol kills per match 2.8
Knife kills 3 in 193 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.2%−0.1 pp · Ø 13.3% better than 51%
3K rounds 4.3%+0.3 pp · Ø 4.0% better than 68%
MVPs per match 2.4+0.1 · Ø 2.3 better than 69%
4Ks and aces 34x 4K, 4 aces in 184 matches

Utility and deaths

Average
Nades, flashes and deaths

0.53 enemies flashed per round and so well above the average (0.28).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 68%
Enemies flashed per round 0.53+0.25 · Ø 0.28 better than 95%
Deaths per round 71%−1 pp · Ø 72% better than 66%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.04, Rating +0.08, Win rate +6 pp, ELO +598, First kills +2 pp, Clutch 1v1 +7 pp
= Stayed the same
ADR at 84.6
▼ Got worse
Headshots −3 pp

Sep to Oct 2026 compared with Aug 2026.

Kills per round (K/R)

0.64
JunJulAugSepOctNov

Best month: September 2026 with 0.78. Last 3 months: 0.76 (at the start 0.72). Slightly above the average (0.73).

Patterns

From the last 193 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −113 ELO
42 matches · 43% win rate
On Inferno −23 ELO
20 matches · 40% win rate
On Wednesdays +11 ELO, win rate 45%

Grannnnnny loses the most ELO in match 2 of the day: −113 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Dust 2
  2. Most kills in a match: 44 · Anubis
  3. Recorded match no. 100 · Anubis
  4. Highest rating in a match: 2.40 · Nuke
  5. Longest win streak: 5 wins in a row · Cache

Maps in detail

from the last 193 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
59% better than 79%
0.73 right on the average
80.8 better than 57%
1.04 better than 61%
49% of 212 duels better than 41%
34% of 35 situations better than 44%
Dust 238
53% better than 58%
0.75 better than 63%
84.5 better than 75%
1.08 better than 73%
53% of 150 duels better than 67%
29% of 28 situations better than 23%
Anubis32
38% better than 13%
0.76 better than 67%
84.0 better than 73%
1.07 better than 71%
54% of 149 duels better than 70%
57% of 21 situations better than 90%
Ancient28
39% better than 16%
0.76 better than 66%
85.7 better than 78%
1.07 better than 71%
50% of 159 duels right on the average
45% of 22 situations better than 68%
Inferno20
40% better than 15%
0.62 better than 9%
76.4 better than 32%
0.85 better than 6%
44% of 93 duels better than 13%
33% of 6 situations better than 35%
Cache16
75% -
0.78 -
86.2 -
1.11-
57% of 83 duels -
22% of 9 situations -
Nuke10
60% -
0.85 -
87.0 -
1.19-
47% of 15 duels -
0% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Grannnnnny plays

Across 193 matches Grannnnnny averages K/R 0.74, ADR 83.1 and a rating of 1.05. Most room to improve: Utility hit rate at 30%, better than only 18% of level 9 players. Averages 16.6 kills per match with 49% headshots. The strongest map is Cache with a 75% win rate in 16 matches. In 83 of 193 matches the rating was 1.10 or higher (43%), in 65 it was below 0.90. In 184 matches with detailed stats: 34 4Ks and 4 aces. Best month by rating: September 2026 at 1.10. Grannnnnny loses the most ELO in match 2 of the day (−113 ELO, win rate 43%). Things go best in match 1 of the day (+110 ELO, win rate 56%). Match no. 3 of the day goes best: 61% win rate, +86 ELO. Improved over the last three months: K/R +0.04, Rating +0.08, Win rate +6 pp, ELO +598, First kills +2 pp, Clutch 1v1 +7 pp. Got weaker: Headshots −3 pp. Unchanged in recent months: ADR at 84.6. Last 30 days: 7 matches, win rate 57%, net ELO +102.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.