Gospomilyi

Russia
On FACEIT since 2025 295 matches tracked 72 matches in 30 days
Last updated:
Next update possible in 1h 9m

How does Gospomilyi play?

Rating 0.96 K/R 0.69 ADR 76.8 from 295 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 295 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 12% good 1.10 to 1.29 20% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (215 matches).

Level 7

Compared with 1,312 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 10%
Opening duels won 49%−1 pp · Ø 50% better than 39%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 30%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 29%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (47%).

Headshot rate 38%−9 pp · Ø 47% better than 11%
AWP share of kills 3%−8 pp · Ø 11% better than 21%
K/D 0.97−0.04 · Ø 1.01 better than 40%
Pistol kills per match 2.1
Knife kills 2 in 295 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.9% of rounds and so clearly below the average (13.2%).

2K rounds 11.9%−1.3 pp · Ø 13.2% better than 18%
3K rounds 3.2%−0.7 pp · Ø 3.9% better than 20%
MVPs per match 2.0−0.2 · Ø 2.2 better than 26%
4Ks and aces 27x 4K, 3 aces in 215 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 6%
Utility damage per round 3.4−0.7 · Ø 4.1 better than 36%
Enemies flashed per round 0.36+0.09 · Ø 0.27 better than 78%
Deaths per round 71%−1 pp · Ø 72% better than 71%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +4 pp
= Stayed the same
K/R at 0.68, Rating at 0.96, ADR at 75.1
▼ Got worse
Win rate −7 pp, ELO −344

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.69
JunJulAugSepOctNov

Best month: July 2026 with 0.73. Last 3 months: 0.68 (at the start 0.70). Slightly below the average (0.73).

Patterns

From the last 295 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −129 ELO
79 matches · 51% win rate
On Nuke −65 ELO
36 matches · 47% win rate
Between 12:00 and 18:00 +23 ELO, win rate 45%
On Sundays −90 ELO, win rate 38%

Gospomilyi loses the most ELO on Mirage: −129 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.90 · Anubis
  2. Longest win streak: 14 wins in a row · Mirage
  3. Most kills in a match: 36 · Anubis

Maps in detail

from the last 295 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 285
49% better than 44%
0.70 better than 35%
76.7 better than 31%
0.97 better than 33%
47% of 288 duels better than 30%
45% of 51 situations better than 71%
Mirage79
51% better than 51%
0.70 better than 37%
79.0 better than 47%
0.97 better than 38%
47% of 334 duels better than 29%
38% of 39 situations right on the average
Anubis51
57% better than 75%
0.73 better than 52%
80.6 better than 54%
1.02 better than 56%
59% of 188 duels better than 91%
38% of 32 situations better than 48%
Ancient44
43% better than 18%
0.65 better than 11%
73.7 better than 13%
0.91 better than 17%
49% of 125 duels better than 40%
13% of 31 situations better than 5%
Nuke36
47% better than 27%
0.67 better than 21%
70.2 better than 10%
0.91 better than 17%
48% of 89 duels better than 35%
30% of 27 situations better than 24%

Compared with players on the same level who have at least 15 matches on the map.

How Gospomilyi plays

Across 295 matches Gospomilyi averages K/R 0.69, ADR 76.8 and a rating of 0.96. Most room to improve: Utility hit rate at 26%, better than only 6% of level 7 players. Averages 15.3 kills per match with 38% headshots. The strongest map is Anubis with a 57% win rate in 51 matches. In 96 of 295 matches the rating was 1.10 or higher (33%), in 125 it was below 0.90. In 215 matches with detailed stats: 27 4Ks and 3 aces. Best month by rating: October 2026 at 0.99. Gospomilyi loses the most ELO on Mirage (−129 ELO, win rate 51%). Things go best on Dust 2 (+163 ELO, win rate 49%). Improved over the last three months: Headshots +4 pp. Got weaker: Win rate −7 pp, ELO −344. Unchanged in recent months: K/R at 0.68, Rating at 0.96, ADR at 75.1. Last 30 days: 72 matches, win rate 47%, net ELO +79.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.