_jimothy67_
Name history of _jimothy67_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does _jimothy67_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (241 matches).
Compared with 1,630 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 5% of rounds and so well below the average (10%).
Clutch
Average45% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average0.85 K/D and so clearly below the average (1.01).
Impact
WeaknessExactly 3 kills in 2.3% of rounds and so well below the average (4.0%).
Utility and deaths
AverageDied in 70% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.62. Last 3 months unchanged at 0.60. Well below the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 0.90. Last 3 months: 0.86 (at the start 0.85). Well below the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 68.8. Last 3 months: 66.2 (at the start 64.2). Well below the average (79.9).
Share of headshot kills
Best month: August 2026 with 52%. Last 3 months: 52% (at the start 51%). Clearly above the average (48%).
Matches won (win rate)
Best month: July 2026 with 52%. Last 3 months: 48% (at the start 51%). Clearly below the average (51%).
Best month: August 2026 with 2,047. Last 3 months: 1,803 (at the start 1,833).
Rounds with first kill
Best month: September 2026 with 6%.
1v1 clutches won
Best month: August 2026 with 47%.
Patterns
From the last 288 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_jimothy67_ loses the most ELO on Anubis: −133 ELO, 42% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Cache
- Most kills in a match: 39 · Anubis
- Reached level 10 · Dust 2
- Longest win streak: 4 wins in a row · Dust 2
- Highest rating in a match: 1.93 · Cache
Maps in detail
from the last 288 matchesCompared with players on the same level who have at least 15 matches on the map.
How _jimothy67_ plays
Across 288 matches _jimothy67_ averages K/R 0.60, ADR 65.1 and a rating of 0.86. Biggest strength: Clutch 1v1 won at 45%, better than 83% of level 9 players. Most room to improve: Damage per round (ADR) at 65.1, better than only 1% of level 9 players. Averages 13.1 kills per match with 52% headshots. The strongest map is Mirage with a 59% win rate in 22 matches. In 59 of 288 matches the rating was 1.10 or higher (20%), in 169 it was below 0.90. In 241 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: October 2026 at 0.90. _jimothy67_ loses the most ELO on Anubis (−133 ELO, win rate 42%). Things go best on Dust 2 (+47 ELO, win rate 54%). Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.60, Rating at 0.86, ADR at 66.2, Headshots at 52%, ELO at 1,803. Last 30 days: 63 matches, win rate 48%, net ELO −122.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.