Gigabyte--
How does Gigabyte-- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (103 matches).
Compared with 2,127 players in this group, each player over up to their last 100 matches.
Opening
Strength67% of opening duels won and so well above the average (51%).
Clutch
Strength2.2 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.33 K/D and so well above the average (1.03).
Impact
Strength3.3 MVPs per match and so well above the average (2.3).
Utility and deaths
AverageDied in 67% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 1.12. Last 3 months: 0.91 (at the start 0.89). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.62. Last 3 months: 1.29 (at the start 1.27). Well above the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 108.4. Last 3 months: 92.1 (at the start 90.2). Well above the average (80.8).
Share of headshot kills
Best month: July 2026 with 46%. Last 3 months: 40% (at the start 43%). Well below the average (49%).
Matches won (win rate)
Best month: September 2026 with 60%. Last 3 months: 54% (at the start 48%). Clearly above the average (50%).
Best month: October 2026 with 2,048. Last 3 months: 2,069 (at the start 1,887).
Rounds with first kill
Best month: September 2026 with 16%.
1v1 clutches won
Best month: October 2026 with 57%.
Patterns
From the last 163 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Gigabyte-- loses the most ELO in match 4 of the day: +17 ELO, 40% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Dust 2
- Reached level 10 · Nuke
- Highest rating in a match: 3.09 · Cache
- Most kills in a match: 45 · Dust 2
- Longest win streak: 5 wins in a row · Dust 2
Maps in detail
from the last 163 matchesCompared with players on the same level who have at least 15 matches on the map.
How Gigabyte-- plays
Across 163 matches Gigabyte-- averages K/R 0.89, ADR 90.8 and a rating of 1.28. Biggest strength: Opening duels won at 67%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 20.3 kills per match with 42% headshots. The strongest map is Dust 2 with a 64% win rate in 67 matches. In 101 of 163 matches the rating was 1.10 or higher (62%), in 29 it was below 0.90. In 103 matches with detailed stats: 42 4Ks and 2 aces. Best month by rating: September 2026 at 1.62. Gigabyte-- loses the most ELO in match 4 of the day (+17 ELO, win rate 40%). Things go best on Dust 2 (+34 ELO, win rate 64%). Match no. 3 of the day goes best: 65% win rate, +11 ELO. Improved over the last three months: Win rate +6 pp, ELO +182. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.91, Rating at 1.29, ADR at 92.1. Last 30 days: 39 matches, win rate 54%, net ELO −30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.