GabY_01
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).
Compared with 1,031 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average33% of 1v2s won and so well above the average (21%).
Weapons and aim
Average52% headshots and so well above the average (46%).
Impact
Average2.3 MVPs per match and so slightly above the average (2.2).
Utility and deaths
Average25% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 7 averageOct to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.74. Last 3 months: 0.66 (at the start 0.74). Clearly below the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.00. Last 3 months: 0.94 (at the start 1.00). Clearly below the average (1.00).
Damage per round (ADR)
Best month: August 2026 with 79.2. Last 3 months: 70.4 (at the start 79.2). Clearly below the average (79.4).
Share of headshot kills
Best month: November 2026 with 70%. Last 3 months: 58% (at the start 48%). Well above the average (46%).
Matches won (win rate)
Best month: August 2026 with 63%. Last 3 months: 49% (at the start 63%). Just below the average (50%).
Best month: October 2026 with 1,464. Last 3 months: 1,464 (at the start 1,210).
Rounds with first kill
Best month: August 2026 with 9%. Last 3 months: 8% (at the start 9%). Well below the average (10%).
1v1 clutches won
Best month: October 2026 with 50%. Last 3 months: 50% (at the start 36%). Well above the average (39%).
Patterns
From the last 90 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Dust 2
- Most kills in a match: 31 · Dust 2
- Highest rating in a match: 1.96 · Cache
Maps in detail
from the last 90 matchesCompared with players on the same level who have at least 15 matches on the map.
How GabY_01 plays
Across 90 matches GabY_01 averages K/R 0.70, ADR 75.3 and a rating of 0.97. Biggest strength: Headshot rate at 52%, better than 81% of level 7 players. Most room to improve: Utility hit rate at 25%, better than only 4% of level 7 players. Averages 15.2 kills per match with 52% headshots. The strongest map is Mirage with a 61% win rate in 18 matches. In 28 of 90 matches the rating was 1.10 or higher (31%), in 36 it was below 0.90. In 71 matches with detailed stats: 9 4Ks and 2 aces. Best month by rating: August 2026 at 1.00. Things go best in match 2 of the day (+8 ELO, win rate 70%). Match no. 2 of the day goes best: 70% win rate, +8 ELO. Improved over the last three months: Headshots +10 pp, ELO +254, Clutch 1v1 +14 pp. Got weaker: K/R −0.08, Rating −0.06, ADR −8.8, Win rate −14 pp, First kills −1 pp. Last 30 days: 39 matches, win rate 49%, net ELO +29.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.