GUTIGERISAS

TH
160 matches tracked
ELO
1,786
Peak across the last 160 matches: 2,050
Rank SEA ▲ 5,928 places
#1,167
30 days · prev. #7,095 · best #1,167
Last updated:

How does GUTIGERISAS play?

Rating 0.98 K/R 0.72 ADR 80.9 from 160 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 160 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 14% normal 0.90 to 1.09 30% weak 0.75 to 0.89 19% very weak below 0.75 21%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (112 matches).

Level 9

Compared with 1,720 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 78%
Opening duels won 56%+5 pp · Ø 51% better than 89%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 72%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 10%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

34% headshots and so well below the average (49%).

Headshot rate 34%−15 pp · Ø 49% better than 2%
AWP share of kills 19%+9 pp · Ø 10% better than 85%
K/D 0.98−0.04 · Ø 1.02 better than 37%
Pistol kills per match 2.9
Knife kills 1 in 160 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 40%
3K rounds 4.1%+0.1 pp · Ø 4.0% better than 57%
MVPs per match 2.1−0.2 · Ø 2.3 better than 30%
4Ks and aces 17x 4K, 0 aces in 112 matches

Utility and deaths

Average
Nades, flashes and deaths

0.38 enemies flashed per round and so well above the average (0.28).

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 4.4+0.1 · Ø 4.3 better than 56%
Enemies flashed per round 0.38+0.10 · Ø 0.28 better than 77%
Deaths per round 73%+1 pp · Ø 72% better than 38%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.06, Rating +0.08
= Stayed the same
ADR at 81.7
▼ Got worse
Headshots −5 pp, Win rate −5 pp, ELO −109

Aug 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Last 3 months: 0.73 (at the start 0.67). Right on the average (0.73).

Patterns

From the last 160 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −63 ELO
84 matches · 52% win rate
In match 4 of the day −22 ELO
20 matches · 30% win rate
Between 12:00 and 18:00 −38 ELO, win rate 34%
On Tuesdays −23 ELO, win rate 39%

GUTIGERISAS loses the most ELO on Dust 2: −63 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Most kills in a match: 32 · Dust 2
  3. Highest rating in a match: 2.28 · Dust 2

Maps in detail

from the last 160 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 284
52% better than 53%
0.74 better than 58%
83.1 better than 67%
1.04 better than 60%
56% of 402 duels better than 81%
38% of 55 situations right on the average
Ancient35
49% better than 40%
0.72 better than 41%
81.3 better than 56%
0.95 better than 29%
50% of 141 duels better than 43%
48% of 25 situations better than 76%
Anubis16
25% better than 1%
0.71 better than 37%
78.3 better than 36%
0.92 better than 15%
54% of 71 duels better than 69%
38% of 8 situations right on the average
Cache13
23% -
0.68 -
77.9 -
0.92-
38% of 58 duels -
29% of 7 situations -
Inferno7
29% -
0.54 -
67.6 -
0.75-
50% of 28 duels -
33% of 6 situations -
Vertigo5
40% -
0.66 -
76.6 -
0.91-
53% of 17 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How GUTIGERISAS plays

Across 160 matches GUTIGERISAS averages K/R 0.72, ADR 80.9 and a rating of 0.98. Biggest strength: Opening duels won at 56%, better than 89% of level 9 players. Most room to improve: Headshot rate at 34%, better than only 2% of level 9 players. Averages 15.5 kills per match with 34% headshots. The strongest map is Dust 2 with a 52% win rate in 84 matches. In 47 of 160 matches the rating was 1.10 or higher (29%), in 65 it was below 0.90. In 112 matches with detailed stats: 17 4Ks and 0 aces. GUTIGERISAS loses the most ELO on Dust 2 (−63 ELO, win rate 52%). Things go best on Ancient (+37 ELO, win rate 49%). Improved over the last three months: K/R +0.06, Rating +0.08. Got weaker: Headshots −5 pp, Win rate −5 pp, ELO −109. Unchanged in recent months: ADR at 81.7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.