GRINYPASSION

South Korea
On FACEIT since 2023 51 matches tracked 29 matches in 30 days
ELO
2,015
Peak across recorded matches: 2,015
Rank EU
#249,604
South Korea #3,573 in South Korea
Last updated:

How does GRINYPASSION play?

Rating 1.02 (from 50 matches) K/R 0.71 ADR 75.5 from 51 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 45%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 50 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 18% good 1.10 to 1.29 16% normal 0.90 to 1.09 30% weak 0.75 to 0.89 20% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

3.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 19%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 33%
Clutch kills per match 3.0+1.3 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (49%).

Headshot rate 57%+8 pp · Ø 49% better than 90%
AWP share of kills 0%−11 pp · Ø 11% better than 1%
K/D 1.06+0.03 · Ø 1.03 better than 61%
Pistol kills per match 2.8
Knife kills 2 in 51 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 38%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 11%
MVPs per match 1.9−0.4 · Ø 2.3 better than 9%
4Ks and aces 8x 4K, 1 ace in 50 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 41%
Utility damage per round 6.1+1.9 · Ø 4.2 better than 88%
Enemies flashed per round 0.34+0.06 · Ø 0.28 better than 68%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Rating +0.17, ADR +6.6, Headshots +4 pp, Win rate +19 pp, ELO +249
= Stayed the same
First kills at 6%, Clutch 1v1 at 32%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Last 3 months: 0.73 (at the start 0.68). Just below the average (0.74).

Patterns

Soon this shows where GRINYPASSION loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Anubis with 15 of 20.

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.71 · Dust 2
  2. Reached level 10 · Anubis
  3. Longest win streak: 4 wins in a row · Ancient
  4. Most kills in a match: 29 · Anubis

Maps in detail

from the last 51 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis15
47% -
0.68 -
73.4 -
1.01-
52% of 27 duels -
33% of 21 situations -
Dust 213
62% -
0.77 -
79.1 -
1.14-
52% of 42 duels -
9% of 11 situations -
Ancient8
50% -
0.71 -
78.8 -
0.94-
58% of 24 duels -
50% of 4 situations -
Mirage7
29% -
0.62 -
67.3 -
0.90-
33% of 12 duels -
14% of 7 situations -
Inferno4
50% -
0.68 -
72.4 -
0.90-
64% of 11 duels -
75% of 4 situations -
Nuke4
50% -
0.81 -
84.1 -
1.23-
83% of 6 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How GRINYPASSION plays

Across 51 matches GRINYPASSION averages K/R 0.71 and ADR 75.5; the rating across the 50 rated matches is 1.02. Biggest strength: Deaths per round at just 67% (lower is better), better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 57% headshots. The strongest map is Dust 2 with a 62% win rate in 13 matches. In 17 of 50 matches the rating was 1.10 or higher (34%), in 18 it was below 0.90. In 50 matches with detailed stats: 8 4Ks and 1 ace. Improved over the last three months: K/R +0.05, Rating +0.17, ADR +6.6, Headshots +4 pp, Win rate +19 pp, ELO +249. Unchanged in recent months: First kills at 6%, Clutch 1v1 at 32%. Last 30 days: 29 matches, win rate 59%, net ELO +49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.