GOAT10MESSI

Romania
On FACEIT since 2015 367 matches tracked 166 matches in 30 days
Last updated:

How does GOAT10MESSI play?

Rating 1.05 K/R 0.74 ADR 80.6 from 367 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 367 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 19%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,492 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (50%).

Headshot rate 39%−11 pp · Ø 50% better than 5%
AWP share of kills 21%+10 pp · Ø 11% better than 87%
K/D 1.07+0.04 · Ø 1.03 better than 59%
Pistol kills per match 2.7
Zeus kills2 in 367 matches
Knife kills 6 in 367 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.4% of rounds and so right on the average (13.4%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 50%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 65x 4K, 4 aces in 367 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.5 utility damage per round and so well above the average (4.2).

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 6.5+2.3 · Ø 4.2 better than 93%
Enemies flashed per round 0.38+0.09 · Ø 0.29 better than 76%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether GOAT10MESSI is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 367 matches, all from the last 3 months.

Kills per round (K/R)

0.75
SepOctNov

Best month: September 2026 with 0.75.

Patterns

From the last 367 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −233 ELO
96 matches · 45% win rate
In match 4 of the day −166 ELO
36 matches · 28% win rate
On Saturdays −179 ELO, win rate 30%

GOAT10MESSI loses the most ELO on Dust 2: −233 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Highest rating in a match: 2.13 · Ancient
  3. Recorded match no. 250 · Nuke
  4. Most kills in a match: 40 · Mirage

Maps in detail

from the last 367 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage101
50% better than 42%
0.74 better than 47%
79.2 better than 40%
1.06 better than 56%
51% of 441 duels right on the average
42% of 77 situations better than 59%
Dust 296
45% better than 25%
0.75 right on the average
81.0 better than 48%
1.06 better than 55%
48% of 414 duels better than 30%
35% of 63 situations better than 41%
Ancient49
55% better than 58%
0.74 better than 43%
81.0 better than 44%
1.05 better than 52%
49% of 222 duels better than 34%
50% of 28 situations better than 77%
Anubis45
49% better than 38%
0.73 better than 42%
81.8 better than 52%
1.04 right on the average
48% of 239 duels better than 28%
40% of 25 situations better than 55%
Inferno26
58% better than 62%
0.74 better than 38%
79.5 better than 31%
1.05 better than 41%
44% of 110 duels better than 8%
69% of 13 situations better than 96%
Cache25
56% better than 55%
0.77 better than 59%
87.5 better than 74%
1.12 better than 70%
53% of 88 duels right on the average
43% of 14 situations better than 61%
Nuke24
38% better than 9%
0.71 better than 28%
77.6 better than 30%
0.96 better than 22%
49% of 92 duels better than 33%
40% of 15 situations right on the average

Compared with players on the same level who have at least 15 matches on the map.

How GOAT10MESSI plays

Across 367 matches GOAT10MESSI averages K/R 0.74, ADR 80.6 and a rating of 1.05. Biggest strength: Utility damage per round at 6.5, better than 93% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 39%, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 16.4 kills per match with 39% headshots. The strongest map is Inferno with a 58% win rate in 26 matches. In 150 of 367 matches the rating was 1.10 or higher (41%), in 122 it was below 0.90. In 367 matches with detailed stats: 65 4Ks and 4 aces. Best month by rating: November 2026 at 1.07. GOAT10MESSI loses the most ELO on Dust 2 (−233 ELO, win rate 45%). Things go best in match 1 of the day (+157 ELO, win rate 65%). Match no. 1 of the day goes best: 65% win rate, +157 ELO. Last 30 days: 166 matches, win rate 53%, net ELO +56.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.