GADAFI11

AL
43 matches tracked 21 matches in 30 days
Last updated:

How does GADAFI11 play?

Rating 0.97 (from 21 matches) K/R 0.73 ADR 87.5 from 43 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 21 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 24% good 1.10 to 1.29 5% normal 0.90 to 1.09 19% weak 0.75 to 0.89 14% very weak below 0.75 33%
Player type
Deals serious damage
More damage per round than the level 5 average.
Damage
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).

Level 5

Compared with 788 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

38% of opening duels won and so well below the average (50%).

Rounds with first kill 8%−2 pp · Ø 10% better than 26%
Opening duels won 38%−12 pp · Ø 50% better than 1%

Clutch

Average
Last one alive

0% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 87%
Clutch 1v2 won 0%−22 pp · Ø 22% better than 1%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 34%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so just above the average (44%).

Headshot rate 45%+1 pp · Ø 44% better than 56%
AWP share of kills 12%+1 pp · Ø 11% better than 64%
K/D 0.95−0.02 · Ø 0.97 better than 50%
Pistol kills per match 2.8
Knife kills 7 in 43 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so well above the average (3.7%).

2K rounds 12.3%−0.5 pp · Ø 12.8% better than 42%
3K rounds 5.0%+1.3 pp · Ø 3.7% better than 94%
MVPs per match 2.3+0.1 · Ø 2.2 better than 77%
4Ks and aces 5x 4K, 0 aces in 21 matches

Utility and deaths

Average
Nades, flashes and deaths

7.2 utility damage per round and so well above the average (3.8).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 7.2+3.4 · Ø 3.8 better than 96%
Enemies flashed per round 0.42+0.17 · Ø 0.25 better than 87%
Deaths per round 77%+4 pp · Ø 73% better than 13%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Win rate +11 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, ADR −7.5, Headshots −2 pp, ELO −103

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Last 3 months: 0.71 (at the start 0.76). Right on the average (0.71).

Patterns

Soon this shows where GADAFI11 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 11 of 20.

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.85 · Nuke
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 32 · Dust 2

Maps in detail

from the last 43 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 211
36% -
0.81 -
92.3 -
1.00-
33% of 30 duels -
0% of 1 situations -
Mirage10
40% -
0.71 -
83.9 -
0.90-
45% of 29 duels -
50% of 2 situations -
Inferno6
50% -
0.74 -
89.0 -
1.12-
31% of 13 duels -
50% of 6 situations -
Nuke5
40% -
0.67 -
84.3 -
0.99-
33% of 18 duels -
50% of 2 situations -
Anubis4
50% -
0.75 -
94.3 -
1.01-
38% of 8 duels -
100% of 1 situations -
Ancient3
33% -
0.59 -
79.1 -
-
-
-
Cache3
100% -
0.78 -
86.0 -
0.71-
25% of 4 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How GADAFI11 plays

Across 43 matches GADAFI11 averages K/R 0.73 and ADR 87.5; the rating across the 21 rated matches is 0.97. Biggest strength: Utility damage per round at 7.2, better than 96% of level 5 players. Most room to improve: Opening duels won at 38%, better than only 1% of level 5 players. Averages 16.7 kills per match with 45% headshots. The strongest map is Mirage with a 40% win rate in 10 matches. In 7 of 21 matches the rating was 1.10 or higher (33%), in 10 it was below 0.90. In 21 matches with detailed stats: 5 4Ks and 0 aces. Improved over the last three months: Win rate +11 pp. Got weaker: K/R −0.05, ADR −7.5, Headshots −2 pp, ELO −103. Last 30 days: 21 matches, win rate 52%, net ELO −18.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.