Frippe-

Sweden
On FACEIT since 2014 82 matches tracked 60 matches in 30 days
ELO ▼ 29
2,249
30-day peak: 2,474
Rank EU
#122,285
Sweden #3,180 in Sweden
Last updated:

How does Frippe- play?

Rating 0.92 K/R 0.63 ADR 67.8 from 82 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 82 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 17% good 1.10 to 1.29 13% normal 0.90 to 1.09 18% weak 0.75 to 0.89 17% very weak below 0.75 34%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 75%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Weakness
Where do the kills come from?

36% headshots and so well below the average (49%).

Headshot rate 36%−13 pp · Ø 49% better than 2%
AWP share of kills 42%+31 pp · Ø 11% better than 99%
K/D 0.93−0.10 · Ø 1.03 better than 17%
Pistol kills per match 2.2
Knife kills 1 in 82 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 9.7% of rounds and so well below the average (13.4%).

2K rounds 9.7%−3.7 pp · Ø 13.4% better than 1%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 18%
MVPs per match 1.8−0.5 · Ø 2.3 better than 6%
4Ks and aces 8x 4K, 0 aces in 82 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.55 enemies flashed per round and so well above the average (0.29).

Utility hit rate 42%+7 pp · Ø 35% better than 89%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 76%
Enemies flashed per round 0.55+0.26 · Ø 0.29 better than 96%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, Rating +0.12, ADR +5.2, ELO +217
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp, Win rate −6 pp, First kills −3 pp, Clutch 1v1 −15 pp

Oct to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.56
JunJulAugSepOctNov

Best month: October 2026 with 0.67. Last 3 months: 0.64 (at the start 0.58). Clearly below the average (0.74).

Patterns

From the last 82 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −3 ELO
27 matches · 44% win rate

Frippe- loses the most ELO from match 5 of the day: −3 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.71 · Dust 2
  2. Most kills in a match: 37 · Mirage
  3. Longest win streak: 9 wins in a row · Anubis

Maps in detail

from the last 82 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Cache16
75% -
0.61 -
63.9 -
0.94-
50% of 70 duels -
25% of 4 situations -
Dust 216
56% better than 66%
0.65 better than 13%
68.1 better than 4%
0.94 better than 19%
53% of 80 duels better than 61%
33% of 9 situations better than 35%
Anubis15
47% better than 35%
0.63 better than 8%
72.4 better than 11%
0.89 better than 9%
50% of 80 duels better than 42%
55% of 11 situations better than 86%
Inferno15
53% right on the average
0.65 better than 16%
71.2 better than 12%
0.98 better than 32%
52% of 48 duels right on the average
50% of 6 situations better than 79%
Mirage15
40% better than 14%
0.65 better than 14%
69.4 better than 6%
0.89 better than 11%
49% of 81 duels better than 39%
42% of 12 situations better than 62%
Nuke3
33% -
0.47 -
47.6 -
0.74-
53% of 17 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Frippe- plays

Across 82 matches Frippe- averages K/R 0.63, ADR 67.8 and a rating of 0.92. Biggest strength: Utility hit rate at 42%, better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 67.8, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 13.5 kills per match with 36% headshots. The strongest map is Cache with a 75% win rate in 16 matches. In 25 of 82 matches the rating was 1.10 or higher (30%), in 42 it was below 0.90. In 82 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: October 2026 at 0.99. Frippe- loses the most ELO from match 5 of the day (−3 ELO, win rate 44%). Improved over the last three months: K/R +0.06, Rating +0.12, ADR +5.2, ELO +217. Got weaker: Headshots −2 pp, Win rate −6 pp, First kills −3 pp, Clutch 1v1 −15 pp. Last 30 days: 60 matches, win rate 52%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.