Frexs01

France
On FACEIT since 2021 384 matches tracked 117 matches in 30 days
ELO ▲ 176
3,209
30-day peak: 3,306
Rank EU ▼ 851 places
#3,839
France #85 in France
30 days · prev. #2,988 · best #2,311
Last updated:

How does Frexs01 play?

Rating 1.10 (from 383 matches) K/R 0.79 ADR 83.9 from 384 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 383 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (338 matches).

3,000-3,499 ELO

Compared with 7,443 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 33%−7 pp · Ø 40% better than 19%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 58%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

66% headshots and so well above the average (53%).

Headshot rate 66%+13 pp · Ø 53% better than 98%
AWP share of kills 3%−9 pp · Ø 12% better than 19%
K/D 1.09+0.04 · Ø 1.05 better than 53%
Pistol kills per match 2.8
Knife kills 10 in 384 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.2%).

2K rounds 14.1%+0.6 pp · Ø 13.5% better than 56%
3K rounds 5.0%+0.8 pp · Ø 4.2% better than 75%
MVPs per match 2.6+0.2 · Ø 2.4 better than 68%
4Ks and aces 85x 4K, 8 aces in 338 matches

Utility and deaths

Average
Nades, flashes and deaths

1.3 utility damage per round and so well below the average (3.8).

Utility hit rate 22%−12 pp · Ø 34% better than 1%
Utility damage per round 1.3−2.5 · Ø 3.8 better than 1%
Enemies flashed per round 0.37+0.05 · Ø 0.32 better than 66%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +349
= Stayed the same
K/R at 0.78, Rating at 1.09, ADR at 83.4, Headshots at 67%, Win rate at 52%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: August 2026 with 0.81. Last 3 months: 0.78 (at the start 0.80). Slightly above the average (0.75).

Patterns

From the last 384 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −129 ELO
78 matches · 46% win rate
On Mirage −121 ELO
73 matches · 51% win rate
Between 18:00 and 24:00 −381 ELO, win rate 46%
On Mondays −126 ELO, win rate 43%

Frexs01 loses the most ELO from match 5 of the day: −129 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.98 · Dust 2
  2. Recorded match no. 250 · Inferno
  3. Most kills in a match: 43 · Nuke
  4. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 384 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2111
51% better than 36%
0.78 better than 61%
83.8 better than 59%
1.08 better than 52%
52% of 489 duels better than 47%
34% of 50 situations better than 38%
Mirage73
51% better than 34%
0.79 better than 64%
82.7 better than 53%
1.09 better than 58%
47% of 290 duels better than 19%
23% of 30 situations better than 10%
Anubis70
57% better than 56%
0.79 better than 67%
84.1 better than 63%
1.12 better than 68%
55% of 311 duels better than 65%
40% of 42 situations better than 54%
Nuke39
49% better than 22%
0.83 better than 76%
89.3 better than 79%
1.13 better than 65%
57% of 182 duels better than 69%
24% of 17 situations better than 16%
Cache36
67% better than 72%
0.78 better than 47%
84.8 better than 48%
1.10 better than 46%
50% of 139 duels better than 24%
50% of 14 situations better than 73%
Inferno30
57% better than 40%
0.85 better than 72%
87.0 better than 58%
1.21 better than 69%
54% of 120 duels better than 38%
29% of 17 situations better than 23%
Ancient24
29% better than 1%
0.69 better than 19%
72.9 better than 8%
0.98 better than 23%
47% of 86 duels better than 20%
38% of 16 situations better than 47%

Compared with players on the same level who have at least 15 matches on the map.

How Frexs01 plays

Across 384 matches Frexs01 averages K/R 0.79 and ADR 83.9; the rating across the 383 rated matches is 1.10. Biggest strength: Headshot rate at 66%, better than 98% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 22%, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 17.3 kills per match with 66% headshots. The strongest map is Cache with a 67% win rate in 36 matches. In 181 of 383 matches the rating was 1.10 or higher (47%), in 122 it was below 0.90. In 338 matches with detailed stats: 85 4Ks and 8 aces. Best month by rating: August 2026 at 1.14. Frexs01 loses the most ELO from match 5 of the day (−129 ELO, win rate 46%). Things go best on Cache (+220 ELO, win rate 67%). Improved over the last three months: ELO +349. Unchanged in recent months: K/R at 0.78, Rating at 1.09, ADR at 83.4, Headshots at 67%, Win rate at 52%. Last 30 days: 117 matches, win rate 52%, net ELO +90.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.