Frannch0

Argentina
On FACEIT since 2024 87 matches tracked 47 matches in 30 days
ELO ▲ 61
2,165
30-day peak: 2,168
Rank SA ▲ 2,129 places
#3,936
Argentina #805 in Argentina
30 days · prev. #6,065 · best #3,803
Last updated:

How does Frannch0 play?

Rating 1.18 K/R 0.83 ADR 93.5 from 87 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 87 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 23% good 1.10 to 1.29 26% normal 0.90 to 1.09 17% weak 0.75 to 0.89 6% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (67 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 76%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

24% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 24%−15 pp · Ø 39% better than 2%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 87%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 43%
AWP share of kills 11%−1 pp · Ø 12% better than 58%
K/D 1.16+0.13 · Ø 1.03 better than 86%
Pistol kills per match 2.5
Knife kills 1 in 87 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (4.1%).

2K rounds 15.1%+1.7 pp · Ø 13.4% better than 85%
3K rounds 5.8%+1.7 pp · Ø 4.1% better than 94%
MVPs per match 2.7+0.4 · Ø 2.3 better than 85%
4Ks and aces 25x 4K, 5 aces in 67 matches

Utility and deaths

Average
Nades, flashes and deaths

52% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 52%+17 pp · Ø 35% better than 99%
Utility damage per round 6.6+2.3 · Ø 4.3 better than 93%
Enemies flashed per round 0.31+0.02 · Ø 0.29 better than 59%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.11, Rating +0.17, ADR +7.4, Win rate +11 pp, ELO +234
= Stayed the same
Nothing clear
▼ Got worse
Headshots −6 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: September 2026 with 0.91. Last 3 months: 0.86 (at the start 0.75). Well above the average (0.74).

Patterns

From the last 87 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Mirage
  2. Highest rating in a match: 2.35 · Mirage
  3. Reached level 10 · Anubis
  4. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 87 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 233
61% better than 83%
0.87 better than 93%
95.8 better than 96%
1.24 better than 94%
57% of 158 duels better than 80%
25% of 20 situations better than 18%
Mirage30
43% better than 20%
0.84 better than 87%
98.3 better than 97%
1.20 better than 91%
54% of 149 duels better than 69%
19% of 21 situations better than 7%
Inferno7
29% -
0.85 -
94.0 -
1.21-
46% of 26 duels -
33% of 3 situations -
Anubis6
17% -
0.74 -
82.0 -
1.00-
44% of 27 duels -
50% of 2 situations -
Cache4
50% -
0.84 -
95.8 -
1.28-
50% of 16 duels -
0% of 2 situations -
Nuke4
50% -
0.56 -
62.3 -
0.76-
45% of 20 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Frannch0 plays

Across 87 matches Frannch0 averages K/R 0.83, ADR 93.5 and a rating of 1.18. Biggest strength: Utility hit rate at 52%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 24%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 17.7 kills per match with 48% headshots. The strongest map is Dust 2 with a 61% win rate in 33 matches. In 52 of 87 matches the rating was 1.10 or higher (60%), in 20 it was below 0.90. In 67 matches with detailed stats: 25 4Ks and 5 aces. Best month by rating: September 2026 at 1.29. Things go best in match 2 of the day (+62 ELO, win rate 61%). Match no. 2 of the day goes best: 61% win rate, +62 ELO. Improved over the last three months: K/R +0.11, Rating +0.17, ADR +7.4, Win rate +11 pp, ELO +234. Got weaker: Headshots −6 pp. Last 30 days: 47 matches, win rate 49%, net ELO +74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.