Franky4k-

USA
On FACEIT since 2018 88 matches tracked 37 matches in 30 days
ELO ▼ 39
2,040
30-day peak: 2,103
Rank NA ▼ 85 places
#7,360
USA #4,183 in USA
30 days · prev. #7,275 · best #5,881
Last updated:

How does Franky4k- play?

Rating 1.01 K/R 0.73 ADR 79.1 from 88 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 88 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 25% good 1.10 to 1.29 16% normal 0.90 to 1.09 17% weak 0.75 to 0.89 16% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

50% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 95%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 67%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 75%
AWP share of kills 3%−9 pp · Ø 12% better than 18%
K/D 1.00−0.03 · Ø 1.03 better than 39%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 35%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 74%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 11x 4K, 2 aces in 66 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 5.1+0.8 · Ø 4.3 better than 75%
Enemies flashed per round 0.38+0.09 · Ø 0.29 better than 77%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, Rating +0.11, ADR +4.3, Headshots +3 pp, Win rate +3 pp, ELO +347
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
JunJulAugSepOctNov

Best month: September 2026 with 0.76. Last 3 months: 0.74 (at the start 0.68). Right on the average (0.74).

Patterns

From the last 88 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −71 ELO
24 matches · 38% win rate
In match 2 of the day +36 ELO
24 matches · 42% win rate

Franky4k- loses the most ELO on Mirage: −71 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.70 · Cache
  2. Reached level 10 · Nuke
  3. Longest win streak: 4 wins in a row · Ancient
  4. Most kills in a match: 30 · Anubis

Maps in detail

from the last 88 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
38% better than 8%
0.76 better than 61%
82.9 better than 63%
1.06 better than 61%
55% of 124 duels better than 72%
38% of 8 situations right on the average
Nuke16
56% better than 57%
0.71 better than 31%
75.7 better than 27%
1.03 better than 41%
39% of 67 duels better than 4%
82% of 11 situations better than 99%
Dust 214
36% -
0.75 -
83.8 -
1.03-
46% of 65 duels -
20% of 5 situations -
Anubis10
70% -
0.76 -
80.3 -
1.03-
74% of 42 duels -
50% of 4 situations -
Ancient9
67% -
0.67 -
74.1 -
1.00-
47% of 30 duels -
50% of 2 situations -
Cache9
44% -
0.71 -
79.2 -
0.96-
53% of 43 duels -
25% of 4 situations -
Inferno6
33% -
0.60 -
69.6 -
0.87-
34% of 44 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Franky4k- plays

Across 88 matches Franky4k- averages K/R 0.73, ADR 79.1 and a rating of 1.01. Biggest strength: Clutch 1v1 won at 50%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 30%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 53% headshots. The strongest map is Anubis with a 70% win rate in 10 matches. In 36 of 88 matches the rating was 1.10 or higher (41%), in 37 it was below 0.90. In 66 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: September 2026 at 1.07. Franky4k- loses the most ELO on Mirage (−71 ELO, win rate 38%). Improved over the last three months: K/R +0.06, Rating +0.11, ADR +4.3, Headshots +3 pp, Win rate +3 pp, ELO +347. Last 30 days: 37 matches, win rate 46%, net ELO +2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.