FranckRibery

Romania
On FACEIT since 2021 339 matches tracked 118 matches in 30 days
Last updated:

How does FranckRibery play?

Rating 1.11 K/R 0.81 ADR 88.6 from 339 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 339 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 26% good 1.10 to 1.29 23% normal 0.90 to 1.09 19% weak 0.75 to 0.89 13% very weak below 0.75 16%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average.
EntryMulti-kills
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (272 matches).

2,500-2,749 ELO

Compared with 2,679 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 95%
Opening duels won 55%+3 pp · Ø 52% better than 75%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 85%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 39%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (51%).

Headshot rate 47%−4 pp · Ø 51% better than 28%
AWP share of kills 18%+6 pp · Ø 12% better than 80%
K/D 1.10+0.06 · Ø 1.04 better than 64%
Pistol kills per match 3.2
Knife kills 14 in 339 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.7% of rounds and so well above the average (13.5%).

2K rounds 15.7%+2.2 pp · Ø 13.5% better than 88%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 75%
MVPs per match 2.8+0.4 · Ø 2.4 better than 86%
4Ks and aces 69x 4K, 6 aces in 272 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 45%
Utility damage per round 4.10.0 · Ø 4.1 right on the average
Enemies flashed per round 0.19−0.11 · Ø 0.30 better than 20%
Deaths per round 74%+3 pp · Ø 71% better than 16%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.05, Rating +0.08, ADR +4.0, Win rate +4 pp, ELO +201
= Stayed the same
Nothing clear
▼ Got worse
Headshots −4 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.83
JunJulAugSepOctNov

Best month: September 2026 with 0.83. Last 3 months: 0.83 (at the start 0.78). Clearly above the average (0.75).

Patterns

From the last 339 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −221 ELO
91 matches · 42% win rate
On Dust 2 −198 ELO
60 matches · 45% win rate
On Wednesdays −25 ELO, win rate 44%

FranckRibery loses the most ELO in match 1 of the day: −221 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Highest rating in a match: 2.21 · Dust 2
  3. Most kills in a match: 43 · Nuke
  4. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 339 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage104
52% right on the average
0.81 better than 75%
88.2 better than 79%
1.10 better than 66%
53% of 586 duels better than 57%
43% of 53 situations better than 65%
Dust 260
45% better than 23%
0.79 better than 70%
85.5 better than 70%
1.09 better than 63%
53% of 366 duels better than 58%
39% of 38 situations better than 52%
Ancient55
56% better than 61%
0.76 better than 54%
85.8 better than 67%
1.04 better than 47%
53% of 347 duels better than 56%
52% of 25 situations better than 83%
Anubis54
56% better than 60%
0.88 better than 95%
94.4 better than 96%
1.24 better than 94%
58% of 380 duels better than 81%
57% of 28 situations better than 87%
Inferno25
44% better than 15%
0.80 better than 57%
86.9 better than 55%
1.05 better than 27%
59% of 152 duels better than 73%
25% of 12 situations better than 16%
Cache15
53% better than 45%
0.80 better than 77%
87.1 better than 79%
1.12 better than 75%
55% of 87 duels better than 69%
50% of 6 situations better than 75%
Nuke14
43% -
0.79 -
89.9 -
1.04-
55% of 107 duels -
33% of 9 situations -
Vertigo11
73% -
0.99 -
101.1 -
1.42-
54% of 85 duels -
54% of 13 situations -

Compared with players on the same level who have at least 15 matches on the map.

How FranckRibery plays

Across 339 matches FranckRibery averages K/R 0.81, ADR 88.6 and a rating of 1.11. Biggest strength: Rounds with first kill at 15%, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 74%, better than only 16% of level 10 · 2,500-2,749 ELO players. Averages 18.3 kills per match with 47% headshots. The strongest map is Vertigo with a 73% win rate in 11 matches. In 177 of 339 matches the rating was 1.10 or higher (52%), in 98 it was below 0.90. In 272 matches with detailed stats: 69 4Ks and 6 aces. Best month by rating: November 2026 at 1.17. FranckRibery loses the most ELO in match 1 of the day (−221 ELO, win rate 42%). Things go best on Mirage (+183 ELO, win rate 52%). Match no. 4 of the day goes best: 64% win rate, +115 ELO. Improved over the last three months: K/R +0.05, Rating +0.08, ADR +4.0, Win rate +4 pp, ELO +201. Got weaker: Headshots −4 pp. Last 30 days: 118 matches, win rate 53%, net ELO −97.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.