Fraggetkilla

Iran
On FACEIT since 2015 266 matches tracked 51 matches in 30 days
ELO ▲ 75
2,340
30-day peak: 2,440
Rank OCE ▼ 25 places
#415
Iran #2 in Iran
30 days · prev. #390 · best #390
Last updated:

How does Fraggetkilla play?

Rating 0.97 (from 239 matches) K/R 0.68 ADR 77.3 from 266 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 239 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 18% weak 0.75 to 0.89 24% very weak below 0.75 23%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (182 matches).

2,250-2,499 ELO

Compared with 2,012 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 16%
Opening duels won 50%−1 pp · Ø 51% better than 39%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 66%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so just below the average (1.02).

Headshot rate 48%−3 pp · Ø 51% better than 38%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 0.98−0.04 · Ø 1.02 better than 28%
Pistol kills per match 2.2 from the last 239
Knife kills 1 in 239 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.5% of rounds and so clearly below the average (13.3%).

2K rounds 11.5%−1.8 pp · Ø 13.3% better than 7%
3K rounds 3.3%−0.7 pp · Ø 4.0% better than 15%
MVPs per match 2.0−0.3 · Ø 2.3 better than 15%
4Ks and aces 22x 4K, 1 ace in 182 matches

Utility and deaths

Strength
Nades, flashes and deaths

5.5 utility damage per round and so well above the average (4.1).

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 5.5+1.4 · Ø 4.1 better than 83%
Enemies flashed per round 0.39+0.09 · Ø 0.30 better than 75%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.04, Rating +0.08, ADR +4.4, Headshots +4 pp, Win rate +10 pp, ELO +259
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: August 2026 with 0.74. Last 3 months: 0.69 (at the start 0.65). Slightly below the average (0.73).

Patterns

From the last 239 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −29 ELO
70 matches · 50% win rate
In match 3 of the day +90 ELO
41 matches · 44% win rate
On Fridays +131 ELO, win rate 39%

Fraggetkilla loses the most ELO on Dust 2: −29 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Inferno
  2. Highest rating in a match: 2.05 · Vertigo
  3. Most kills in a match: 38 · Cache

Maps in detail

from the last 239 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 270
50% better than 41%
0.68 better than 21%
77.5 better than 32%
0.98 better than 30%
49% of 270 duels better than 36%
41% of 59 situations better than 59%
Mirage65
51% better than 47%
0.66 better than 14%
75.0 better than 20%
0.93 better than 16%
46% of 240 duels better than 20%
43% of 37 situations better than 63%
Anubis43
49% better than 40%
0.74 right on the average
83.3 better than 64%
1.04 right on the average
55% of 153 duels better than 69%
50% of 22 situations better than 78%
Inferno31
55% better than 47%
0.70 better than 27%
79.7 better than 38%
1.04 better than 41%
54% of 112 duels better than 56%
29% of 28 situations better than 25%
Ancient10
30% -
0.60 -
68.9 -
0.82-
55% of 31 duels -
80% of 5 situations -
Cache10
40% -
0.64 -
75.0 -
0.91-
54% of 26 duels -
27% of 11 situations -
Nuke8
63% -
0.56 -
67.8 -
0.75-
60% of 25 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Fraggetkilla plays

Across 266 matches Fraggetkilla averages K/R 0.68 and ADR 77.3; the rating across the 239 rated matches is 0.97. Biggest strength: Clutch 1v1 won at 45%, better than 83% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 3.3%, better than only 15% of level 10 · 2,250-2,499 ELO players. Averages 15.0 kills per match with 48% headshots. The strongest map is Inferno with a 55% win rate in 31 matches. In 84 of 239 matches the rating was 1.10 or higher (35%), in 113 it was below 0.90. In 182 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: August 2026 at 1.05. Fraggetkilla loses the most ELO on Dust 2 (−29 ELO, win rate 50%). Things go best on Mirage (+210 ELO, win rate 51%). Improved over the last three months: K/R +0.04, Rating +0.08, ADR +4.4, Headshots +4 pp, Win rate +10 pp, ELO +259. Last 30 days: 51 matches, win rate 51%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.