Fr3nezy__

AR
188 matches tracked 20 matches in 30 days
Last updated:

How does Fr3nezy__ play?

Rating 0.99 (from 154 matches) K/R 0.69 ADR 74.7 from 188 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 154 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 14% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 23% very weak below 0.75 23%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (119 matches).

Level 7

Compared with 1,182 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 11%
Opening duels won 52%+2 pp · Ø 50% better than 69%

Clutch

Average
Last one alive

11% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 36%−1 pp · Ø 37% better than 40%
Clutch 1v2 won 11%−11 pp · Ø 22% better than 5%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 74%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so just above the average (46%).

Headshot rate 47%+1 pp · Ø 46% better than 57%
AWP share of kills 10%0 pp · Ø 10% right on the average
K/D 1.000.00 · Ø 1.00 right on the average
Pistol kills per match 2.8
Knife kills 2 in 188 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (3.9%).

2K rounds 12.3%−0.8 pp · Ø 13.1% better than 32%
3K rounds 3.2%−0.7 pp · Ø 3.9% better than 22%
MVPs per match 2.1−0.1 · Ø 2.2 better than 40%
4Ks and aces 18x 4K, 2 aces in 119 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.27).

Utility hit rate 32%−3 pp · Ø 35% better than 29%
Utility damage per round 5.0+0.9 · Ø 4.1 better than 73%
Enemies flashed per round 0.48+0.21 · Ø 0.27 better than 91%
Deaths per round 69%−3 pp · Ø 72% better than 89%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.68, ADR at 74.2
▼ Got worse
Rating −0.07, Headshots −2 pp, Win rate −3 pp, ELO −314

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: July 2026 with 0.71. Last 3 months: 0.68 (at the start 0.70). Slightly below the average (0.72).

Patterns

From the last 188 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −70 ELO
52 matches · 40% win rate
On Dust 2 −59 ELO
49 matches · 51% win rate
On Wednesdays −20 ELO, win rate 33%

Fr3nezy__ loses the most ELO in match 1 of the day: −70 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 52 · Nuke
  2. Highest rating in a match: 2.30 · Mirage
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 188 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 249
51% better than 54%
0.70 better than 42%
74.7 better than 25%
0.99 right on the average
58% of 137 duels better than 88%
33% of 39 situations better than 38%
Mirage34
35% better than 8%
0.70 better than 39%
74.4 better than 25%
1.00 right on the average
57% of 87 duels better than 86%
39% of 23 situations better than 55%
Inferno31
55% better than 64%
0.63 better than 16%
70.7 better than 14%
0.91 better than 21%
39% of 92 duels better than 5%
36% of 14 situations right on the average
Nuke21
43% better than 16%
0.68 better than 25%
75.4 better than 28%
1.01-
53% of 76 duels better than 61%
31% of 16 situations better than 30%
Anubis18
33% better than 7%
0.72 better than 55%
78.6 better than 51%
1.05 better than 72%
48% of 42 duels better than 38%
50% of 18 situations better than 76%
Cache18
67% -
0.77 -
81.8 -
1.12-
61% of 44 duels -
50% of 20 situations -
Ancient14
36% -
0.64 -
72.4 -
0.95-
41% of 32 duels -
45% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Fr3nezy__ plays

Across 188 matches Fr3nezy__ averages K/R 0.69 and ADR 74.7; the rating across the 154 rated matches is 0.99. Biggest strength: Deaths per round at just 69% (lower is better), better than 89% of level 7 players. Most room to improve: Rounds with first kill at 7%, better than only 11% of level 7 players. Averages 15.0 kills per match with 47% headshots. The strongest map is Cache with a 67% win rate in 18 matches. In 49 of 154 matches the rating was 1.10 or higher (32%), in 70 it was below 0.90. In 119 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: July 2026 at 1.05. Fr3nezy__ loses the most ELO in match 1 of the day (−70 ELO, win rate 40%). Things go best on Nuke (+30 ELO, win rate 43%). Match no. 3 of the day goes best: 53% win rate, −11 ELO. Got weaker: Rating −0.07, Headshots −2 pp, Win rate −3 pp, ELO −314. Unchanged in recent months: K/R at 0.68, ADR at 74.2. Last 30 days: 20 matches, win rate 70%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.