Fr0stm0urn3-

Antarctica
On FACEIT since 2018 99 matches tracked 49 matches in 30 days
Last updated:

How does Fr0stm0urn3- play?

Rating 0.98 (from 49 matches) K/R 0.72 ADR 81.8 from 99 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 49 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 10% good 1.10 to 1.29 12% normal 0.90 to 1.09 29% weak 0.75 to 0.89 8% very weak below 0.75 35%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average.
Entry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (49 matches).

Level 7

Compared with 972 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 18% of rounds and so well above the average (10%).

Rounds with first kill 18%+8 pp · Ø 10% better than 99%
Opening duels won 49%−1 pp · Ø 50% better than 44%

Clutch

Average
Last one alive

10% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 95%
Clutch 1v2 won 10%−11 pp · Ø 21% better than 3%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 10%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.00).

Headshot rate 47%+1 pp · Ø 46% better than 56%
AWP share of kills 20%+9 pp · Ø 11% better than 85%
K/D 0.90−0.10 · Ø 1.00 better than 17%
Pistol kills per match 2.8
Knife kills 3 in 99 matches

Impact

Strength
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 14.1%+1.0 pp · Ø 13.1% better than 77%
3K rounds 4.3%+0.4 pp · Ø 3.9% better than 72%
MVPs per match 2.4+0.2 · Ø 2.2 better than 77%
4Ks and aces 10x 4K, 0 aces in 49 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 80% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 28%−7 pp · Ø 35% better than 12%
Utility damage per round 2.3−1.8 · Ø 4.1 better than 12%
Enemies flashed per round 0.17−0.09 · Ø 0.26 better than 26%
Deaths per round 80%+7 pp · Ø 73% better than 1%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.04, Headshots +4 pp
= Stayed the same
ADR at 82.1
▼ Got worse
Win rate −5 pp

Oct 2026 compared with Mar to Apr 2026.

Kills per round (K/R)

0.74
MarAprMayJunJulAugSepOct

Best month: October 2026 with 0.74. Last 3 months: 0.74 (at the start 0.70). Just above the average (0.72).

Patterns

From the last 99 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −96 ELO
22 matches · 50% win rate
In match 2 of the day −17 ELO
20 matches · 35% win rate
On Tuesdays −48 ELO, win rate 35%

Fr0stm0urn3- loses the most ELO on Nuke: −96 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.99 · Ancient
  2. Most kills in a match: 31 · Cache
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 99 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
42% better than 22%
0.70 better than 40%
80.7 better than 58%
1.00 right on the average
50% of 187 duels right on the average
50% of 10 situations better than 83%
Nuke22
50% better than 37%
0.70 better than 31%
78.3 better than 41%
0.91-
56% of 63 duels better than 74%
40% of 5 situations better than 54%
Anubis11
55% -
0.74 -
83.2 -
0.92-
39% of 41 duels -
50% of 2 situations -
Dust 28
63% -
0.76 -
88.7 -
0.91-
52% of 42 duels -
50% of 2 situations -
Ancient7
57% -
0.82 -
96.6 -
1.43-
60% of 15 duels -
100% of 1 situations -
Cache6
17% -
0.69 -
74.8 -
0.93-
38% of 45 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Fr0stm0urn3- plays

Across 99 matches Fr0stm0urn3- averages K/R 0.72 and ADR 81.8; the rating across the 49 rated matches is 0.98. Biggest strength: Rounds with first kill at 18%, better than 99% of level 7 players. Most room to improve: Deaths per round at 80%, better than only 1% of level 7 players. Averages 16.4 kills per match with 47% headshots. The strongest map is Anubis with a 55% win rate in 11 matches. In 14 of 49 matches the rating was 1.10 or higher (29%), in 21 it was below 0.90. In 49 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: October 2026 at 0.98. Fr0stm0urn3- loses the most ELO on Nuke (−96 ELO, win rate 50%). Things go best in match 1 of the day (+99 ELO, win rate 52%). From match no. 5 of the day on, things go best: 58% win rate, −144 ELO. Improved over the last three months: K/R +0.04, Headshots +4 pp. Got weaker: Win rate −5 pp. Unchanged in recent months: ADR at 82.1. Last 30 days: 49 matches, win rate 43%, net ELO −110.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.