Fotias

GR
222 matches tracked
Last updated:

How does Fotias play?

Rating 0.93 K/R 0.68 ADR 75.2 from 222 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 17%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 222 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 14% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 34%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (160 matches).

Level 8

Compared with 1,425 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 35%
Opening duels won 47%−3 pp · Ø 50% better than 22%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 30%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (47%).

Headshot rate 41%−6 pp · Ø 47% better than 19%
AWP share of kills 14%+4 pp · Ø 10% better than 73%
K/D 0.92−0.09 · Ø 1.01 better than 19%
Pistol kills per match 2.4
Knife kills 8 in 222 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so clearly below the average (3.9%).

2K rounds 12.2%−1.0 pp · Ø 13.2% better than 24%
3K rounds 3.1%−0.8 pp · Ø 3.9% better than 16%
MVPs per match 2.0−0.3 · Ø 2.3 better than 24%
4Ks and aces 26x 4K, 2 aces in 160 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 40%+5 pp · Ø 35% better than 81%
Utility damage per round 5.0+0.7 · Ø 4.3 better than 71%
Enemies flashed per round 0.37+0.09 · Ø 0.28 better than 76%
Deaths per round 73%+1 pp · Ø 72% better than 44%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +4 pp
= Stayed the same
K/R at 0.68, Rating at 0.94, ADR at 75.3, Win rate at 49%
▼ Got worse
ELO −83

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: July 2026 with 0.68. Last 3 months unchanged at 0.68. Slightly below the average (0.73).

Patterns

From the last 222 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −165 ELO
30 matches · 47% win rate
From match 5 of the day −58 ELO
81 matches · 43% win rate
Between 18:00 and 24:00 −75 ELO, win rate 42%
On Saturdays +26 ELO, win rate 40%

Fotias loses the most ELO on Ancient: −165 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Anubis
  2. Most kills in a match: 35 · Dust 2
  3. Highest rating in a match: 2.39 · Dust 2

Maps in detail

from the last 222 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 263
57% better than 75%
0.71 better than 44%
78.8 better than 45%
0.99 better than 46%
50% of 281 duels better than 47%
36% of 36 situations right on the average
Mirage48
40% better than 16%
0.63 better than 10%
70.1 better than 8%
0.86 better than 8%
35% of 208 duels better than 1%
35% of 20 situations better than 42%
Inferno35
54% better than 57%
0.74 better than 64%
78.6 better than 50%
1.03 better than 61%
44% of 160 duels better than 17%
46% of 24 situations better than 71%
Anubis33
42% better than 22%
0.70 better than 36%
78.4 better than 43%
0.96 better than 34%
55% of 150 duels better than 77%
40% of 15 situations better than 55%
Ancient30
47% better than 37%
0.58 better than 2%
68.0 better than 4%
0.79 better than 1%
43% of 134 duels better than 11%
50% of 14 situations better than 78%
Cache6
67% -
0.73 -
78.7 -
1.03-
54% of 28 duels -
22% of 9 situations -
Nuke5
20% -
0.64 -
71.5 -
0.82-
47% of 17 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Fotias plays

Across 222 matches Fotias averages K/R 0.68, ADR 75.2 and a rating of 0.93. Biggest strength: Utility hit rate at 40%, better than 81% of level 8 players. Most room to improve: 3K rounds at 3.1%, better than only 16% of level 8 players. Averages 14.8 kills per match with 41% headshots. The strongest map is Dust 2 with a 57% win rate in 63 matches. In 62 of 222 matches the rating was 1.10 or higher (28%), in 111 it was below 0.90. In 160 matches with detailed stats: 26 4Ks and 2 aces. Best month by rating: August 2026 at 0.94. Fotias loses the most ELO on Ancient (−165 ELO, win rate 47%). Things go best on Inferno (+94 ELO, win rate 54%). Match no. 1 of the day goes best: 58% win rate, −66 ELO. Improved over the last three months: Headshots +4 pp. Got weaker: ELO −83. Unchanged in recent months: K/R at 0.68, Rating at 0.94, ADR at 75.3, Win rate at 49%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.