FodeTudo

Portugal
On FACEIT since 2015 172 matches tracked 108 matches in 30 days
ELO ▲ 150
2,308
30-day peak: 2,444
Rank EU
#101,178
Portugal #1,552 in Portugal
Last updated:

How does FodeTudo play?

Rating 1.30 K/R 0.91 ADR 97.5 from 172 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.30
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 85%
Rating distribution from 172 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 40% good 1.10 to 1.29 20% normal 0.90 to 1.09 16% weak 0.75 to 0.89 8% very weak below 0.75 7%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
AWPerMulti-killsClutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,375 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

64% of opening duels won and so well above the average (51%).

Rounds with first kill 14%+3 pp · Ø 11% better than 90%
Opening duels won 64%+13 pp · Ø 51% better than 99%

Clutch

Strength
Last one alive

2.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 63%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 96%

Weapons and aim

Average
Where do the kills come from?

1.37 K/D and so well above the average (1.04).

Headshot rate 42%−8 pp · Ø 50% better than 10%
AWP share of kills 24%+12 pp · Ø 12% better than 91%
K/D 1.37+0.33 · Ø 1.04 better than 99%
Pistol kills per match 3.8
Zeus kills26 in 172 matches
Knife kills 7 in 172 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.1% of rounds and so well above the average (4.2%).

2K rounds 16.4%+2.9 pp · Ø 13.5% better than 96%
3K rounds 6.1%+1.9 pp · Ø 4.2% better than 96%
MVPs per match 2.9+0.5 · Ø 2.4 better than 93%
4Ks and aces 58x 4K, 6 aces in 172 matches

Utility and deaths

Strength
Nades, flashes and deaths

9.6 utility damage per round and so well above the average (4.2).

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 9.6+5.4 · Ø 4.2 better than 99%
Enemies flashed per round 0.44+0.14 · Ø 0.30 better than 86%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether FodeTudo is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 172 matches, all from the last 3 months.

Kills per round (K/R)

0.83
SepOctNov

Best month: October 2026 with 0.93.

Patterns

From the last 172 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −86 ELO
57 matches · 67% win rate
In match 3 of the day −12 ELO
25 matches · 44% win rate
On Sundays +2 ELO, win rate 39%

FodeTudo loses the most ELO on Mirage: −86 ELO, 67% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.90 · Ancient
  2. Most kills in a match: 45 · Ancient
  3. Recorded match no. 100 · Mirage
  4. Longest win streak: 13 wins in a row · Dust 2

Maps in detail

from the last 172 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
67% better than 94%
0.89 better than 95%
95.5 better than 95%
1.26 better than 96%
58% of 228 duels better than 84%
45% of 42 situations better than 72%
Dust 242
48% better than 34%
0.93 better than 98%
97.6 better than 97%
1.32 better than 98%
70% of 215 duels better than 99%
33% of 33 situations better than 35%
Cache19
68% -
0.94 -
102.8 -
1.37-
74% of 89 duels -
44% of 16 situations -
Anubis18
56% better than 64%
0.88 better than 94%
92.6 better than 92%
1.27 better than 95%
56% of 86 duels better than 73%
40% of 15 situations better than 55%
Ancient17
59% better than 72%
1.06 better than 99%
107.7 better than 99%
1.49 better than 99%
64% of 95 duels better than 97%
46% of 13 situations better than 70%
Inferno9
33% -
0.81 -
93.8 -
1.08-
57% of 82 duels -
11% of 9 situations -
Vertigo6
50% -
0.87 -
95.0 -
1.25-
71% of 28 duels -
67% of 9 situations -
Nuke4
100% -
0.89 -
92.7 -
1.31-
60% of 20 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How FodeTudo plays

Across 172 matches FodeTudo averages K/R 0.91, ADR 97.5 and a rating of 1.30. Biggest strength: K/D at 1.37, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 42%, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 20.3 kills per match with 42% headshots. The strongest map is Cache with a 68% win rate in 19 matches. In 118 of 172 matches the rating was 1.10 or higher (69%), in 26 it was below 0.90. In 172 matches with detailed stats: 58 4Ks and 6 aces. Best month by rating: October 2026 at 1.32. FodeTudo loses the most ELO on Mirage (−86 ELO, win rate 67%). Things go best in match 4 of the day (−2 ELO, win rate 71%). Match no. 4 of the day goes best: 71% win rate, −2 ELO. Last 30 days: 108 matches, win rate 54%, net ELO −34.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.