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FlorinPrunea

Niger
On FACEIT since 2018 222 matches tracked 41 matches in 30 days
Last updated:

How does FlorinPrunea play?

Rating 1.09 (from 208 matches) K/R 0.77 ADR 84.4 from 222 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 208 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 13%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (160 matches).

2,500-2,749 ELO

Compared with 2,702 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 58%+6 pp · Ø 52% better than 90%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 40%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 6%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 87%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (51%).

Headshot rate 40%−11 pp · Ø 51% better than 5%
AWP share of kills 19%+7 pp · Ø 12% better than 83%
K/D 1.15+0.11 · Ø 1.04 better than 78%
Pistol kills per match 2.6
Knife kills 5 in 222 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so slightly above the average (4.2%).

2K rounds 13.6%+0.1 pp · Ø 13.5% better than 47%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 65%
MVPs per match 2.5+0.1 · Ø 2.4 better than 63%
4Ks and aces 19x 4K, 2 aces in 160 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 3.3−0.8 · Ø 4.1 better than 28%
Enemies flashed per round 0.21−0.09 · Ø 0.30 better than 24%
Deaths per round 67%−5 pp · Ø 72% better than 91%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
Win rate at 53%, ELO at 2,514
▼ Got worse
K/R −0.06, Rating −0.08, ADR −6.0, Headshots −2 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: July 2026 with 0.82. Last 3 months: 0.74 (at the start 0.80). Right on the average (0.74).

Patterns

From the last 222 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −60 ELO
22 matches · 45% win rate
On Mirage −57 ELO
69 matches · 46% win rate
Between 18:00 and 24:00 −128 ELO, win rate 44%
On Mondays −4 ELO, win rate 33%

FlorinPrunea loses the most ELO on Inferno: −60 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Ancient
  2. Most kills in a match: 47 · Inferno
  3. Recorded match no. 100 · Ancient
  4. Highest rating in a match: 2.08 · Dust 2

Maps in detail

from the last 222 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage69
46% better than 25%
0.79 better than 68%
86.0 better than 71%
1.09 better than 64%
56% of 273 duels better than 76%
42% of 38 situations better than 62%
Dust 260
63% better than 84%
0.80 better than 73%
87.9 better than 77%
1.16 better than 80%
64% of 221 duels better than 96%
38% of 39 situations right on the average
Ancient32
47% better than 28%
0.69 better than 19%
77.9 better than 25%
0.99 better than 28%
55% of 115 duels better than 65%
37% of 19 situations better than 47%
Anubis25
56% better than 57%
0.78 better than 62%
83.2 better than 55%
1.11 better than 66%
70% of 87 duels better than 99%
62% of 21 situations better than 92%
Inferno22
45% better than 15%
0.75 better than 40%
81.9 better than 41%
1.08 better than 42%
51% of 90 duels better than 29%
31% of 13 situations better than 26%
Cache8
38% -
0.71 -
84.3 -
0.99-
58% of 31 duels -
33% of 6 situations -
Nuke6
50% -
0.75 -
77.7 -
1.06-
75% of 16 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How FlorinPrunea plays

Across 222 matches FlorinPrunea averages K/R 0.77 and ADR 84.4; the rating across the 208 rated matches is 1.09. Biggest strength: Deaths per round at just 67% (lower is better), better than 91% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 40%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 16.8 kills per match with 40% headshots. The strongest map is Dust 2 with a 63% win rate in 60 matches. In 94 of 208 matches the rating was 1.10 or higher (45%), in 66 it was below 0.90. In 160 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: November 2026 at 1.19. FlorinPrunea loses the most ELO on Inferno (−60 ELO, win rate 45%). Things go best on Dust 2 (+153 ELO, win rate 63%). Match no. 3 of the day goes best: 59% win rate, +34 ELO. Got weaker: K/R −0.06, Rating −0.08, ADR −6.0, Headshots −2 pp. Unchanged in recent months: Win rate at 53%, ELO at 2,514. Last 30 days: 41 matches, win rate 44%, net ELO −71.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.