Flop--
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (269 matches).
Compared with 2,637 players in this group, each player over up to their last 100 matches.
Opening
Average51% of opening duels won and so just below the average (52%).
Clutch
Average1.2 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average48% headshots and so clearly below the average (51%).
Impact
AverageExactly 3 kills in 4.9% of rounds and so clearly above the average (4.1%).
Utility and deaths
Average0.50 enemies flashed per round and so well above the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.84. Last 3 months: 0.80 (at the start 0.72). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.16. Last 3 months: 1.10 (at the start 1.00). Clearly above the average (1.04).
Damage per round (ADR)
Best month: November 2026 with 91.3. Last 3 months: 87.4 (at the start 81.1). Clearly above the average (80.8).
Share of headshot kills
Best month: July 2026 with 49%. Last 3 months: 47% (at the start 48%). Clearly below the average (51%).
Matches won (win rate)
Best month: September 2026 with 56%. Last 3 months: 54% (at the start 47%). Clearly above the average (51%).
Best month: November 2026 with 2,568. Last 3 months: 2,502 (at the start 2,131).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 47%.
Patterns
From the last 336 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Flop-- loses the most ELO in match 2 of the day: −80 ELO, 44% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Ancient
- Recorded match no. 250 · Dust 2
- Most kills in a match: 45 · Inferno
- Highest rating in a match: 2.28 · Vertigo
Maps in detail
from the last 336 matchesCompared with players on the same level who have at least 15 matches on the map.
How Flop-- plays
Across 336 matches Flop-- averages K/R 0.76, ADR 84.0 and a rating of 1.05. Biggest strength: Utility damage per round at 5.7, better than 87% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 74%, better than only 17% of level 10 · 2,500-2,749 ELO players. Averages 16.7 kills per match with 48% headshots. The strongest map is Inferno with a 63% win rate in 48 matches. In 138 of 336 matches the rating was 1.10 or higher (41%), in 117 it was below 0.90. In 269 matches with detailed stats: 56 4Ks and 5 aces. Best month by rating: November 2026 at 1.16. Flop-- loses the most ELO in match 2 of the day (−80 ELO, win rate 44%). Things go best on Anubis (+156 ELO, win rate 56%). Improved over the last three months: K/R +0.08, Rating +0.10, ADR +6.3, Win rate +7 pp, ELO +371. Unchanged in recent months: Headshots at 47%. Last 30 days: 71 matches, win rate 52%, net ELO +51.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.