FlixiRupe

RO
99 matches tracked
Last updated:

How does FlixiRupe play?

Rating 0.77 (from 11 matches) K/R 0.70 ADR 76.5 from 99 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.77
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.21 ConsistencyShare of matches with at least a normal rating (0.90 and up). 18%
Rating spread from 11 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 0% good 1.10 to 1.29 9% normal 0.90 to 1.09 9% weak 0.75 to 0.89 18% very weak below 0.75 64%
Player type
Hits the head
Higher headshot rate than the level 8 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (96 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0 pp level
Opening duels won 48%−2 pp better than 28%

Clutch

Weakness
Last one alive
Clutch 1v1 won 34%−4 pp better than 28%
Clutch 1v2 won 16%−6 pp better than 18%
Clutch kills per match 1.2−0.5 better than 13%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 53%+6 pp better than 81%
AWP share of kills 4%−6 pp better than 25%
K/D 0.95−0.05 better than 27%
Pistol kills per match 2.5
Knife kills 1 in 99 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.7%−0.4 pp better than 36%
Rounds with 3K 3.9%0.0 pp level
MVPs per match 2.1−0.1 better than 33%
4Ks and aces 7x 4K, 0 aces in 96 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 28%−7 pp better than 10%
Utility damage per round 3.2−1.0 better than 26%
Enemies flashed per round 0.29+0.01 better than 58%
Rounds with a death 74%+2 pp better than 30%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: August 2026 with 0.72.

Patterns

From the last 99 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −86 ELO
34 matches · 47% wins

FlixiRupe loses the most ELO on Mirage: −86 ELO, 47% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.19 · Ancient
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 35 · Dust 2

Maps in detail

from the last 99 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
47% better than 35%
0.66 better than 17%
72.1 better than 12%
0.71-
44% of 165 duels better than 15%
25% of 12 situations better than 17%
Dust 218
72% better than 98%
0.77 better than 73%
80.9 better than 56%
-
49% of 77 duels better than 40%
20% of 10 situations better than 11%
Anubis16
38% better than 13%
0.75 better than 60%
83.6 better than 68%
1.04-
53% of 80 duels better than 65%
29% of 7 situations better than 26%
Ancient14
64% -
0.66 -
73.6 -
0.84-
48% of 54 duels -
40% of 5 situations -
Cache6
33% -
0.69 -
75.4 -
0.66-
38% of 34 duels -
100% of 4 situations -
Nuke6
33% -
0.67 -
79.5 -
0.60-
62% of 29 duels -
50% of 2 situations -
Inferno5
40% -
0.64 -
70.6 -
-
55% of 11 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How FlixiRupe plays

Across 99 matches FlixiRupe averages K/R 0.70 and ADR 76.5; the rating across the 11 rated matches is 0.77. Biggest strength: Headshot rate at 53%. That is better than 81% of players on level 8. Most room to improve: Utility with impact at 28%. That is better than only 10% of players on level 8. On average 15.3 kills per match, 53% of them headshots. The strongest map is Dust 2 with a 72% win rate in 18 matches. In 1 of 11 matches the rating was 1.10 or higher (9%), in 9 it was below 0.90. In 96 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: September 2026 at 0.77. FlixiRupe loses the most ELO on Mirage (−86 ELO, win rate 47%). Things go best in match 1 of the day (+94 ELO, win rate 61%). Last 30 days: 1 matches, win rate 0%, ELO balance −23.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.