Flamik0-
Name history of Flamik0-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (186 matches).
Compared with 2,179 players in this group, each player over up to their last 100 matches.
Opening
Weakness41% of opening duels won and so well below the average (51%).
Clutch
Average16% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average0.87 K/D and so clearly below the average (1.03).
Impact
WeaknessExactly 2 kills in 10.7% of rounds and so well below the average (13.4%).
Utility and deaths
Average0.39 enemies flashed per round and so well above the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.65. Last 3 months unchanged at 0.61. Well below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 0.93. Last 3 months unchanged at 0.88. Well below the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 72.1. Last 3 months: 68.8 (at the start 67.9). Well below the average (80.7).
Share of headshot kills
Best month: August 2026 with 54%. Last 3 months unchanged at 52%. Clearly above the average (49%).
Matches won (win rate)
Best month: July 2026 with 60%. Last 3 months: 54% (at the start 59%). Clearly above the average (50%).
Best month: August 2026 with 2,116. Last 3 months: 1,918 (at the start 2,061).
Rounds with first kill
Best month: October 2026 with 8%.
1v1 clutches won
Best month: October 2026 with 48%.
Patterns
From the last 238 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Flamik0- loses the most ELO in match 1 of the day: −142 ELO, 45% win rate
Records and milestones
from recorded matches- Most kills in a match: 35 · Inferno
- Highest rating in a match: 1.76 · Ancient
- Recorded match no. 100 · Ancient
- Longest win streak: 8 wins in a row · Dust 2
Maps in detail
from the last 238 matchesCompared with players on the same level who have at least 15 matches on the map.
How Flamik0- plays
Across 238 matches Flamik0- averages K/R 0.61, ADR 68.5 and a rating of 0.88. Biggest strength: Utility damage per round at 5.0, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 41%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 13.6 kills per match with 52% headshots. The strongest map is Dust 2 with a 63% win rate in 93 matches. In 53 of 238 matches the rating was 1.10 or higher (22%), in 132 it was below 0.90. In 186 matches with detailed stats: 12 4Ks and 0 aces. Best month by rating: October 2026 at 0.93. Flamik0- loses the most ELO in match 1 of the day (−142 ELO, win rate 45%). Things go best in match 2 of the day (+58 ELO, win rate 66%). Match no. 2 of the day goes best: 66% win rate, +58 ELO. Got weaker: Win rate −5 pp, ELO −143. Unchanged in recent months: K/R at 0.61, Rating at 0.88, ADR at 68.8, Headshots at 52%. Last 30 days: 42 matches, win rate 50%, net ELO −51.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.