Fjut6769

Ukraine
166 matches tracked 56 matches in 30 days
Last updated:

How does Fjut6769 play?

Rating 1.00 K/R 0.73 ADR 82.2 from 166 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 166 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 18% very weak below 0.75 20%
better than most on level 7 about average weaker than most
Level 7

Compared with 1,116 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 31%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so just below the average (46%).

Headshot rate 45%−1 pp · Ø 46% better than 42%
AWP share of kills 7%−4 pp · Ø 11% better than 45%
K/D 1.000.00 · Ø 1.00 right on the average
Pistol kills per match 2.2
Knife kills 1 in 166 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.8% of rounds and so slightly above the average (13.1%).

2K rounds 13.8%+0.7 pp · Ø 13.1% better than 68%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 47%
MVPs per match 2.1−0.1 · Ø 2.2 better than 38%
4Ks and aces 19x 4K, 3 aces in 166 matches

Utility and deaths

Average
Nades, flashes and deaths

2.8 utility damage per round and so well below the average (4.1).

Utility hit rate 36%+1 pp · Ø 35% better than 59%
Utility damage per round 2.8−1.3 · Ø 4.1 better than 20%
Enemies flashed per round 0.21−0.05 · Ø 0.26 better than 37%
Deaths per round 73%+1 pp · Ø 72% better than 47%

Progress

One value per month, dashed line is the level 7 average
Whether Fjut6769 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 166 matches, all from the last 3 months.

Kills per round (K/R)

0.71
SepOctNov

Patterns

From the last 166 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −416 ELO
32 matches · 34% win rate
In match 2 of the day −31 ELO
26 matches · 42% win rate
On Mondays −125 ELO, win rate 42%

Fjut6769 loses the most ELO on Ancient: −416 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 1.75 · Anubis
  3. Most kills in a match: 37 · Inferno

Maps in detail

from the last 166 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
51% better than 53%
0.77 better than 69%
86.6 better than 80%
1.04 better than 60%
54% of 309 duels better than 70%
35% of 46 situations better than 41%
Ancient32
34% better than 5%
0.67 better than 21%
75.5 better than 20%
0.92 better than 21%
44% of 93 duels better than 16%
31% of 26 situations better than 37%
Anubis32
66% better than 92%
0.71 better than 44%
80.9 better than 58%
1.00 better than 52%
49% of 148 duels better than 45%
32% of 19 situations better than 28%
Inferno16
63% better than 82%
0.74 better than 69%
78.8 better than 53%
1.02 better than 63%
49% of 63 duels better than 43%
44% of 9 situations better than 64%
Cache9
33% -
0.75 -
87.1 -
1.01-
37% of 35 duels -
50% of 10 situations -
Dust 29
33% -
0.69 -
80.2 -
0.90-
50% of 34 duels -
14% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Fjut6769 plays

Across 166 matches Fjut6769 averages K/R 0.73, ADR 82.2 and a rating of 1.00. Most room to improve: Utility damage per round at 2.8, better than only 20% of level 7 players. Averages 15.8 kills per match with 45% headshots. The strongest map is Anubis with a 66% win rate in 32 matches. In 58 of 166 matches the rating was 1.10 or higher (35%), in 63 it was below 0.90. In 166 matches with detailed stats: 19 4Ks and 3 aces. Fjut6769 loses the most ELO on Ancient (−416 ELO, win rate 34%). Things go best on Anubis (+280 ELO, win rate 66%). Last 30 days: 56 matches, win rate 54%, net ELO +156.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.