Fitzyy

Australia
On FACEIT since 2022 482 matches tracked 35 matches in 30 days
ELO ▼ 190
2,701
30-day peak: 2,891
Rank OCE ▼ 60 places
#153
Australia #80 in Australia
30 days · prev. #93 · best #93
Last updated:

How does Fitzyy play?

Rating 1.14 (from 365 matches) K/R 0.82 ADR 88.9 from 482 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 365 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 25% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
Multi-killsEntryRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (325 matches).

2,500-2,749 ELO

Compared with 2,617 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 54%+2 pp · Ø 52% better than 67%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 47%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 85%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so clearly above the average (1.05).

Headshot rate 50%−1 pp · Ø 51% better than 46%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 1.18+0.13 · Ø 1.05 better than 84%
Pistol kills per match 3.2 from the last 365
Knife kills 4 in 365 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.4).

2K rounds 14.6%+1.0 pp · Ø 13.6% better than 72%
3K rounds 5.0%+0.8 pp · Ø 4.2% better than 78%
MVPs per match 2.8+0.4 · Ø 2.4 better than 86%
4Ks and aces 75x 4K, 7 aces in 325 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 33%−1 pp · Ø 34% better than 37%
Utility damage per round 4.6+0.5 · Ø 4.1 better than 67%
Enemies flashed per round 0.37+0.07 · Ø 0.30 better than 71%
Deaths per round 69%−2 pp · Ø 71% better than 74%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +4 pp
= Stayed the same
K/R at 0.80, Rating at 1.12, ADR at 86.5
▼ Got worse
Win rate −4 pp, ELO −239

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.76
JunJulAugSepOctNov

Best month: June 2026 with 0.87. Last 3 months: 0.80 (at the start 0.83). Clearly above the average (0.75).

Patterns

From the last 365 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −285 ELO
75 matches · 44% win rate
In match 2 of the day +31 ELO
75 matches · 44% win rate
Between 6:00 and 12:00 −185 ELO, win rate 46%
On Sundays −43 ELO, win rate 43%

Fitzyy loses the most ELO on Dust 2: −285 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Ancient
  2. Highest rating in a match: 2.37 · Ancient
  3. Longest win streak: 9 wins in a row · Mirage

Maps in detail

from the last 365 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage88
56% better than 64%
0.84 better than 85%
90.4 better than 86%
1.17 better than 84%
56% of 427 duels better than 75%
33% of 43 situations better than 34%
Dust 275
44% better than 21%
0.77 better than 58%
83.5 better than 59%
1.10 better than 64%
52% of 353 duels right on the average
46% of 50 situations better than 73%
Ancient63
49% better than 31%
0.82 better than 77%
89.4 better than 80%
1.14 better than 76%
55% of 310 duels better than 65%
38% of 40 situations right on the average
Anubis46
52% better than 45%
0.82 better than 80%
90.7 better than 89%
1.17 better than 84%
53% of 267 duels better than 58%
38% of 26 situations right on the average
Cache45
51% -
0.81 -
89.6 -
1.13-
54% of 241 duels -
33% of 21 situations -
Nuke24
67% better than 82%
0.81 better than 73%
85.6 better than 64%
1.17 better than 83%
54% of 119 duels better than 63%
38% of 8 situations better than 48%
Inferno19
42% better than 10%
0.74 better than 37%
81.9 better than 40%
1.04 better than 34%
47% of 91 duels better than 13%
21% of 14 situations better than 15%
Vertigo5
40% -
0.63 -
72.7 -
0.91-
40% of 30 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Fitzyy plays

Across 482 matches Fitzyy averages K/R 0.82 and ADR 88.9; the rating across the 365 rated matches is 1.14. Biggest strength: Damage per round (ADR) at 88.9, better than 84% of level 10 · 2,500-2,749 ELO players. Averages 17.8 kills per match with 50% headshots. The strongest map is Nuke with a 67% win rate in 24 matches. In 188 of 365 matches the rating was 1.10 or higher (52%), in 102 it was below 0.90. In 325 matches with detailed stats: 75 4Ks and 7 aces. Best month by rating: October 2026 at 1.17. Fitzyy loses the most ELO on Dust 2 (−285 ELO, win rate 44%). Things go best in match 1 of the day (+366 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, +366 ELO. Improved over the last three months: Headshots +4 pp. Got weaker: Win rate −4 pp, ELO −239. Unchanged in recent months: K/R at 0.80, Rating at 1.12, ADR at 86.5. Last 30 days: 35 matches, win rate 43%, net ELO −110.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.