Fian888

Ukraine
On FACEIT since 2025 72 matches tracked 30 matches in 30 days
ELO ▲ 198
2,067
30-day peak: 2,067
Rank EU
#212,863
Ukraine #8,458 in Ukraine
Last updated:

How does Fian888 play?

Rating 1.12 K/R 0.82 ADR 89.5 from 72 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 72 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 26% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 13% very weak below 0.75 14%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
EntryMulti-killsDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (70 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 59%+8 pp · Ø 51% better than 95%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 58%
AWP share of kills 15%+3 pp · Ø 12% better than 72%
K/D 1.13+0.10 · Ø 1.03 better than 80%
Pistol kills per match 3.0
Knife kills 1 in 72 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 15.2%+1.8 pp · Ø 13.4% better than 86%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 82%
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 18x 4K, 1 ace in 70 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 3.7−0.6 · Ø 4.3 better than 40%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 36%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +11 pp, ELO +452
= Stayed the same
K/R at 0.82, Rating at 1.13, ADR at 89.5
▼ Got worse
Headshots −4 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.95
JunJulAugSepOctNov

Best month: November 2026 with 0.95. Last 3 months: 0.82 (at the start 0.81). Clearly above the average (0.74).

Patterns

From the last 72 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Reached level 10 · Vertigo
  2. Longest win streak: 8 wins in a row · Vertigo
  3. Highest rating in a match: 2.46 · Anubis
  4. Most kills in a match: 34 · Anubis

Maps in detail

from the last 72 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis22
68% better than 93%
0.86 better than 92%
95.9 better than 96%
1.20 better than 91%
69% of 117 duels better than 99%
47% of 15 situations better than 72%
Mirage14
36% -
0.71 -
79.1 -
0.96-
45% of 71 duels -
43% of 7 situations -
Inferno8
63% -
0.78 -
83.9 -
1.02-
58% of 38 duels -
50% of 6 situations -
Nuke8
75% -
0.83 -
87.0 -
1.17-
63% of 48 duels -
20% of 5 situations -
Cache7
14% -
0.85 -
94.1 -
1.12-
56% of 48 duels -
20% of 5 situations -
Dust 26
33% -
0.87 -
98.8 -
1.20-
57% of 35 duels -
0% of 4 situations -
Ancient4
50% -
0.71 -
76.2 -
1.03-
35% of 23 duels -
100% of 1 situations -
Vertigo3
67% -
1.02 -
103.4 -
1.43-
76% of 17 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Fian888 plays

Across 72 matches Fian888 averages K/R 0.82, ADR 89.5 and a rating of 1.12. Biggest strength: Opening duels won at 59%, better than 95% of level 10 · 2,001-2,249 ELO players. Averages 18.0 kills per match with 50% headshots. The strongest map is Anubis with a 68% win rate in 22 matches. In 34 of 72 matches the rating was 1.10 or higher (47%), in 19 it was below 0.90. In 70 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: November 2026 at 1.35. Things go best on Anubis (+50 ELO, win rate 68%). Improved over the last three months: Win rate +11 pp, ELO +452. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.82, Rating at 1.13, ADR at 89.5. Last 30 days: 30 matches, win rate 60%, net ELO +20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.