Fent0rangen

Japan
On FACEIT since 2015 302 matches tracked 93 matches in 30 days
Last updated:

How does Fent0rangen play?

Rating 1.05 K/R 0.74 ADR 79.9 from 302 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 302 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 22% normal 0.90 to 1.09 26% weak 0.75 to 0.89 13% very weak below 0.75 20%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (213 matches).

2,750-2,999 ELO

Compared with 11,900 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 56%+4 pp · Ø 52% better than 79%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 38%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 76%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so clearly above the average (52%).

Headshot rate 56%+4 pp · Ø 52% better than 76%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.06+0.02 · Ø 1.04 better than 47%
Pistol kills per match 3.2
Knife kills 4 in 302 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.7%+0.2 pp · Ø 13.5% better than 48%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.2−0.2 · Ø 2.4 better than 27%
4Ks and aces 38x 4K, 4 aces in 213 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 33%−1 pp · Ø 34% better than 41%
Utility damage per round 4.1+0.1 · Ø 4.0 better than 56%
Enemies flashed per round 0.27−0.04 · Ø 0.31 better than 40%
Deaths per round 69%−2 pp · Ø 71% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.04, Rating +0.08, Win rate +10 pp, ELO +526
= Stayed the same
ADR at 80.6
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: September 2026 with 0.78. Last 3 months: 0.75 (at the start 0.71). Just above the average (0.74).

Patterns

From the last 302 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −279 ELO
62 matches · 45% win rate
On Mirage −223 ELO
105 matches · 50% win rate
On Saturdays −112 ELO, win rate 42%

Fent0rangen loses the most ELO in match 2 of the day: −279 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Nuke
  2. Highest rating in a match: 2.42 · Nuke
  3. Most kills in a match: 49 · Ancient
  4. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 302 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage105
50% better than 34%
0.76 right on the average
82.3 better than 52%
1.08 better than 59%
60% of 441 duels better than 89%
41% of 59 situations better than 58%
Dust 254
56% better than 59%
0.69 better than 22%
79.3 better than 37%
0.98 better than 23%
49% of 198 duels better than 32%
33% of 42 situations better than 35%
Nuke43
53% better than 38%
0.75 better than 39%
77.5 better than 26%
1.06 better than 41%
50% of 156 duels better than 32%
32% of 22 situations better than 32%
Ancient32
44% better than 19%
0.77 better than 57%
80.7 better than 41%
1.12 better than 71%
55% of 121 duels better than 66%
36% of 25 situations better than 43%
Cache29
66% better than 77%
0.70 better than 17%
77.1 better than 18%
1.00 better than 19%
58% of 125 duels better than 71%
58% of 12 situations better than 86%
Inferno29
59% better than 52%
0.68 better than 11%
77.0 better than 16%
1.00 better than 16%
58% of 104 duels better than 68%
29% of 17 situations better than 24%
Anubis6
67% -
0.78 -
82.1 -
1.18-
57% of 30 duels -
75% of 4 situations -
Overpass4
50% -
0.70 -
80.3 -
0.98-
53% of 19 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Fent0rangen plays

Across 302 matches Fent0rangen averages K/R 0.74, ADR 79.9 and a rating of 1.05. Biggest strength: Opening duels won at 56%, better than 79% of level 10 · 2,750-2,999 ELO players. Averages 15.8 kills per match with 56% headshots. The strongest map is Cache with a 66% win rate in 29 matches. In 126 of 302 matches the rating was 1.10 or higher (42%), in 98 it was below 0.90. In 213 matches with detailed stats: 38 4Ks and 4 aces. Best month by rating: September 2026 at 1.13. Fent0rangen loses the most ELO in match 2 of the day (−279 ELO, win rate 45%). Things go best on Inferno (+102 ELO, win rate 59%). Match no. 4 of the day goes best: 77% win rate, +65 ELO. Improved over the last three months: K/R +0.04, Rating +0.08, Win rate +10 pp, ELO +526. Got weaker: Headshots −2 pp. Unchanged in recent months: ADR at 80.6. Last 30 days: 93 matches, win rate 54%, net ELO +46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.