FaziNatorDK

Denmark
On FACEIT since 2015 167 matches tracked 45 matches in 30 days
Last updated:

How does FaziNatorDK play?

Rating 1.03 K/R 0.72 ADR 79.7 from 167 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 167 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 19% good 1.10 to 1.29 20% normal 0.90 to 1.09 28% weak 0.75 to 0.89 14% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average.
Clutcher
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (157 matches).

2,750-2,999 ELO

Compared with 11,776 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 51%−1 pp · Ø 52% better than 39%

Clutch

Strength
Last one alive

27% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 35%−5 pp · Ø 40% better than 29%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 81%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (52%).

Headshot rate 38%−14 pp · Ø 52% better than 2%
AWP share of kills 7%−5 pp · Ø 12% better than 40%
K/D 1.06+0.01 · Ø 1.05 better than 48%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 12.9%−0.6 pp · Ø 13.5% better than 29%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 35%
MVPs per match 2.1−0.3 · Ø 2.4 better than 18%
4Ks and aces 19x 4K, 1 ace in 157 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 4.7+0.7 · Ø 4.0 better than 73%
Enemies flashed per round 0.40+0.09 · Ø 0.31 better than 77%
Deaths per round 68%−3 pp · Ø 71% better than 80%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether FaziNatorDK is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 157 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: June 2026 with 0.73.

Patterns

From the last 167 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −90 ELO
46 matches · 57% win rate
On Dust 2 −32 ELO
44 matches · 59% win rate
Between 18:00 and 24:00 −108 ELO, win rate 45%

FaziNatorDK loses the most ELO on Mirage: −90 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.06 · Mirage
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 30 · Mirage

Maps in detail

from the last 167 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
57% better than 66%
0.74 better than 43%
82.1 better than 51%
1.06 better than 52%
51% of 138 duels better than 43%
35% of 31 situations better than 38%
Dust 244
59% better than 71%
0.68 better than 18%
75.5 better than 19%
0.97 better than 20%
47% of 148 duels better than 22%
34% of 29 situations better than 38%
Inferno25
32% better than 1%
0.78 right on the average
80.6 better than 31%
1.13 better than 56%
48% of 79 duels better than 15%
50% of 12 situations better than 75%
Anubis21
71% better than 94%
0.72 better than 34%
81.6 better than 50%
1.04 better than 44%
55% of 66 duels better than 65%
45% of 11 situations better than 67%
Cache14
50% -
0.73 -
85.5 -
1.04-
53% of 43 duels -
25% of 8 situations -
Nuke11
64% -
0.68 -
75.9 -
0.95-
65% of 23 duels -
0% of 4 situations -
Ancient6
50% -
0.71 -
77.1 -
0.93-
40% of 10 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How FaziNatorDK plays

Across 167 matches FaziNatorDK averages K/R 0.72, ADR 79.7 and a rating of 1.03. Biggest strength: Deaths per round at just 68% (lower is better), better than 80% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 38%, better than only 2% of level 10 · 2,750-2,999 ELO players. Averages 15.4 kills per match with 38% headshots. The strongest map is Anubis with a 71% win rate in 21 matches. In 67 of 167 matches the rating was 1.10 or higher (40%), in 53 it was below 0.90. In 157 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: June 2026 at 1.05. FaziNatorDK loses the most ELO on Mirage (−90 ELO, win rate 57%). Things go best on Anubis (+131 ELO, win rate 71%). Last 30 days: 45 matches, win rate 58%, net ELO −18.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.