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Fantom811

Russia
On FACEIT since 2025 280 matches tracked 53 matches in 30 days
Last updated:

How does Fantom811 play?

Rating 0.99 K/R 0.73 ADR 80.4 from 280 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 280 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 20% very weak below 0.75 24%
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (259 matches).

Level 5

Compared with 1,311 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 41%
Opening duels won 49%−1 pp · Ø 50% better than 49%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 21%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 26%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so just below the average (44%).

Headshot rate 43%−1 pp · Ø 44% better than 46%
AWP share of kills 8%−3 pp · Ø 11% better than 44%
K/D 0.97−0.03 · Ø 1.00 better than 51%
Pistol kills per match 2.1
Zeus kills1 in 280 matches
Knife kills 9 in 280 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.3% of rounds and so just above the average (13.1%).

2K rounds 13.3%+0.2 pp · Ø 13.1% better than 63%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 57%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 48x 4K, 3 aces in 259 matches

Utility and deaths

Average
Nades, flashes and deaths

0.06 enemies flashed per round and so well below the average (0.25).

Utility hit rate 30%−5 pp · Ø 35% better than 22%
Utility damage per round 3.0−0.9 · Ø 3.9 better than 29%
Enemies flashed per round 0.06−0.19 · Ø 0.25 better than 4%
Deaths per round 75%+3 pp · Ø 72% better than 32%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, Rating at 0.99, ADR at 81.1
▼ Got worse
Headshots −4 pp, Win rate −15 pp, ELO −298

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: September 2026 with 0.74. Last 3 months: 0.73 (at the start 0.71). Just above the average (0.72).

Patterns

From the last 280 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −51 ELO
30 matches · 47% win rate
On Dust 2 −35 ELO
98 matches · 49% win rate
Between 6:00 and 12:00 −11 ELO, win rate 42%
On Tuesdays −78 ELO, win rate 33%

Fantom811 loses the most ELO on Anubis: −51 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Dust 2
  2. Highest rating in a match: 2.58 · Dust 2
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 280 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 298
49% better than 48%
0.71 right on the average
79.5 better than 56%
0.98 right on the average
48% of 375 duels better than 41%
30% of 50 situations better than 31%
Mirage91
49% better than 48%
0.74 better than 66%
80.8 better than 63%
1.01 better than 60%
51% of 365 duels better than 60%
32% of 66 situations better than 36%
Ancient36
47% better than 44%
0.73 better than 60%
80.8 better than 57%
0.96 right on the average
48% of 165 duels better than 44%
29% of 34 situations better than 28%
Anubis30
47% better than 46%
0.73 better than 60%
82.3 better than 69%
1.01 better than 61%
47% of 86 duels better than 41%
31% of 16 situations better than 29%
Inferno12
42% -
0.74 -
84.2 -
0.96-
66% of 53 duels -
18% of 11 situations -
Nuke9
11% -
0.66 -
71.6 -
0.85-
30% of 23 duels -
40% of 5 situations -
Cache4
50% -
0.77 -
82.6 -
1.01-
64% of 14 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Fantom811 plays

Across 280 matches Fantom811 averages K/R 0.73, ADR 80.4 and a rating of 0.99. Most room to improve: Clutch 1v1 won at 31%, better than only 21% of level 5 players. Averages 15.7 kills per match with 43% headshots. The strongest map is Mirage with a 49% win rate in 91 matches. In 98 of 280 matches the rating was 1.10 or higher (35%), in 124 it was below 0.90. In 259 matches with detailed stats: 48 4Ks and 3 aces. Best month by rating: September 2026 at 1.00. Fantom811 loses the most ELO on Anubis (−51 ELO, win rate 47%). Things go best on Mirage (+99 ELO, win rate 49%). Got weaker: Headshots −4 pp, Win rate −15 pp, ELO −298. Unchanged in recent months: K/R at 0.73, Rating at 0.99, ADR at 81.1. Last 30 days: 53 matches, win rate 47%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.