FRANN1

Australia
On FACEIT since 2015 217 matches tracked 20 matches in 30 days
ELO
1,873
Peak across the last 217 matches: 1,873
Rank OCE ▼ 38 places
#1,661
30 days · prev. #1,623 · best #1,474
Last updated:

How does FRANN1 play?

Rating 0.87 (from 197 matches) K/R 0.63 ADR 73.2 from 217 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 4%
0.87
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 42%
Rating distribution from 197 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 8% good 1.10 to 1.29 11% normal 0.90 to 1.09 23% weak 0.75 to 0.89 24% very weak below 0.75 34%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (150 matches).

Level 9

Compared with 1,589 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 47%−4 pp · Ø 51% better than 21%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

0.85 K/D and so clearly below the average (1.02).

Headshot rate 47%−2 pp · Ø 49% better than 42%
AWP share of kills 14%+3 pp · Ø 11% better than 71%
K/D 0.85−0.17 · Ø 1.02 better than 4%
Pistol kills per match 2.6
Knife kills 1 in 217 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.1% of rounds and so well below the average (13.3%).

2K rounds 11.1%−2.2 pp · Ø 13.3% better than 6%
3K rounds 3.0%−1.0 pp · Ø 4.0% better than 11%
MVPs per match 1.8−0.5 · Ø 2.3 better than 7%
4Ks and aces 14x 4K, 2 aces in 150 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.28).

Utility hit rate 37%+2 pp · Ø 35% better than 63%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.42+0.14 · Ø 0.28 better than 84%
Deaths per round 75%+3 pp · Ø 72% better than 19%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +6 pp, ELO +128
= Stayed the same
Rating at 0.85, Headshots at 47%
▼ Got worse
K/R −0.04, ADR −4.5

Sep to Nov 2026 compared with Apr to Aug 2026.

Kills per round (K/R)

0.68
AprMayJunJulAugSepOctNov

Best month: October 2026 with 0.68. Last 3 months: 0.61 (at the start 0.65). Well below the average (0.73).

Patterns

From the last 217 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −66 ELO
68 matches · 40% win rate
On Anubis −28 ELO
22 matches · 45% win rate
On Fridays −51 ELO, win rate 32%

FRANN1 loses the most ELO on Dust 2: −66 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.93 · Ancient
  2. Longest win streak: 8 wins in a row · Inferno
  3. Most kills in a match: 35 · Nuke

Maps in detail

from the last 217 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 268
40% better than 17%
0.65 better than 12%
74.6 better than 20%
0.87 better than 7%
52% of 306 duels better than 59%
50% of 30 situations better than 81%
Ancient66
55% better than 62%
0.57 better than 1%
68.2 better than 4%
0.79 better than 1%
42% of 254 duels better than 8%
28% of 25 situations better than 25%
Nuke31
52% better than 37%
0.75 right on the average
84.1 better than 62%
0.99 better than 35%
58% of 179 duels better than 79%
26% of 19 situations better than 24%
Anubis22
45% better than 32%
0.63 better than 9%
69.5 better than 5%
0.90 better than 13%
45% of 112 duels better than 19%
46% of 13 situations better than 71%
Cache12
58% -
0.67 -
75.0 -
0.90-
48% of 60 duels -
9% of 11 situations -
Inferno12
42% -
0.66 -
76.4 -
0.93-
52% of 50 duels -
27% of 11 situations -
Mirage5
80% -
0.55 -
61.3 -
0.80-
20% of 20 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How FRANN1 plays

Across 217 matches FRANN1 averages K/R 0.63 and ADR 73.2; the rating across the 197 rated matches is 0.87. Most room to improve: Rating at 0.87, better than only 4% of level 9 players. Averages 14.1 kills per match with 47% headshots. The strongest map is Cache with a 58% win rate in 12 matches. In 37 of 197 matches the rating was 1.10 or higher (19%), in 114 it was below 0.90. In 150 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: October 2026 at 0.94. FRANN1 loses the most ELO on Dust 2 (−66 ELO, win rate 40%). Things go best on Nuke (+5 ELO, win rate 52%). From match no. 5 of the day on, things go best: 68% win rate, −48 ELO. Improved over the last three months: Win rate +6 pp, ELO +128. Got weaker: K/R −0.04, ADR −4.5. Unchanged in recent months: Rating at 0.85, Headshots at 47%. Last 30 days: 20 matches, win rate 55%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.