FLICKerMAn_
How does FLICKerMAn_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (114 matches).
Compared with 12,076 players in this group, each player over up to their last 100 matches.
Opening
Average61% of opening duels won and so well above the average (52%).
Clutch
Average1.8 clutch kills per match and so well above the average (1.6).
Weapons and aim
Strength1.22 K/D and so clearly above the average (1.04).
Impact
StrengthExactly 2 kills in 16.6% of rounds and so well above the average (13.5%).
Utility and deaths
Average41% of nades dealing damage or blinding and so well above the average (34%).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageSep to Nov 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: November 2026 with 1.03. Last 3 months: 0.92 (at the start 0.90). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.47. Last 3 months: 1.28 (at the start 1.22). Well above the average (1.04).
Damage per round (ADR)
Best month: November 2026 with 101.7. Last 3 months: 95.6 (at the start 93.3). Well above the average (80.8).
Share of headshot kills
Best month: August 2026 with 61%. Last 3 months: 59% (at the start 57%). Well above the average (52%).
Matches won (win rate)
Best month: November 2026 with 64%. Last 3 months: 52% (at the start 46%). Right on the average (52%).
Best month: September 2026 with 2,920. Last 3 months: 2,872 (at the start 2,814).
Rounds with first kill
Best month: November 2026 with 15%.
1v1 clutches won
Best month: November 2026 with 71%.
Patterns
From the last 188 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
FLICKerMAn_ loses the most ELO on Ancient: −26 ELO, 53% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Cache
- Recorded match no. 100 · Dust 2
- Highest rating in a match: 2.70 · Inferno
- Most kills in a match: 52 · Dust 2
Maps in detail
from the last 188 matchesCompared with players on the same level who have at least 15 matches on the map.
How FLICKerMAn_ plays
Across 188 matches FLICKerMAn_ averages K/R 0.88 and ADR 92.6; the rating across the 138 rated matches is 1.22. Biggest strength: Opening duels won at 61%, better than 96% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 73%, better than only 22% of level 10 · 2,750-2,999 ELO players. Averages 20.0 kills per match with 58% headshots. The strongest map is Anubis with a 67% win rate in 15 matches. In 80 of 138 matches the rating was 1.10 or higher (58%), in 39 it was below 0.90. In 114 matches with detailed stats: 44 4Ks and 8 aces. Best month by rating: November 2026 at 1.47. FLICKerMAn_ loses the most ELO on Ancient (−26 ELO, win rate 53%). Things go best in match 1 of the day (+98 ELO, win rate 55%). Match no. 1 of the day goes best: 55% win rate, +98 ELO. Improved over the last three months: Rating +0.06, Headshots +2 pp, Win rate +6 pp, ELO +58. Unchanged in recent months: K/R at 0.92, ADR at 95.6. Last 30 days: 36 matches, win rate 50%, net ELO +6.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.