FI1x_

Russia
On FACEIT since 2022 329 matches tracked 29 matches in 30 days
ELO ▼ 24
2,870
30-day peak: 2,971
Rank EU ▼ 4,788 places
#14,483
Russia #3,792 in Russia
30 days · prev. #9,695 · best #8,843
Last updated:

How does FI1x_ play?

Rating 1.20 (from 323 matches) K/R 0.84 ADR 89.3 from 329 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 323 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 28% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 9% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average.
Multi-killsClutcher
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (255 matches).

2,750-2,999 ELO

Compared with 11,965 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 58%+6 pp · Ø 52% better than 88%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 77%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 58%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Strength
Where do the kills come from?

1.21 K/D and so clearly above the average (1.05).

Headshot rate 56%+4 pp · Ø 52% better than 76%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.21+0.16 · Ø 1.05 better than 87%
Pistol kills per match 3.1
Knife kills 2 in 329 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.6% of rounds and so well above the average (4.2%).

2K rounds 15.9%+2.2 pp · Ø 13.7% better than 90%
3K rounds 5.6%+1.4 pp · Ø 4.2% better than 90%
MVPs per match 2.8+0.4 · Ø 2.4 better than 85%
4Ks and aces 95x 4K, 6 aces in 255 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.31).

Utility hit rate 31%−3 pp · Ø 34% better than 26%
Utility damage per round 2.8−1.2 · Ø 4.0 better than 16%
Enemies flashed per round 0.15−0.16 · Ø 0.31 better than 9%
Deaths per round 69%−2 pp · Ø 71% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.06, Rating +0.07, ADR +7.1, Win rate +3 pp, ELO +182
= Stayed the same
Headshots at 56%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.79
JunJulAugSepOctNov

Best month: September 2026 with 0.89. Last 3 months: 0.87 (at the start 0.81). Well above the average (0.75).

Patterns

From the last 329 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −69 ELO
46 matches · 46% win rate
On Anubis −23 ELO
38 matches · 47% win rate
On Thursdays +30 ELO, win rate 41%

FI1x_ loses the most ELO in match 4 of the day: −69 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.29 · Dust 2
  2. Recorded match no. 250 · Ancient
  3. Longest win streak: 6 wins in a row · Ancient
  4. Most kills in a match: 44 · Mirage

Maps in detail

from the last 329 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2101
59% better than 70%
0.88 better than 92%
93.1 better than 91%
1.29 better than 95%
58% of 344 duels better than 80%
42% of 60 situations better than 59%
Mirage90
51% better than 40%
0.84 better than 84%
89.0 better than 81%
1.19 better than 86%
58% of 464 duels better than 82%
34% of 50 situations better than 36%
Ancient58
48% better than 31%
0.76 right on the average
83.0 better than 53%
1.06 better than 52%
55% of 234 duels better than 66%
31% of 39 situations better than 30%
Anubis38
47% better than 27%
0.87 better than 91%
93.6 better than 94%
1.23 better than 91%
61% of 138 duels better than 89%
54% of 26 situations better than 83%
Inferno17
41% better than 7%
0.80 better than 58%
85.8 better than 54%
1.14 better than 57%
66% of 50 duels better than 94%
50% of 8 situations better than 73%
Nuke16
44% better than 14%
0.88 better than 89%
89.4 better than 79%
1.27 better than 91%
42% of 66 duels better than 6%
56% of 18 situations better than 88%
Cache9
44% -
0.68 -
79.0 -
0.99-
52% of 46 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How FI1x_ plays

Across 329 matches FI1x_ averages K/R 0.84 and ADR 89.3; the rating across the 323 rated matches is 1.20. Biggest strength: Rating at 1.20, better than 90% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 2.8, better than only 16% of level 10 · 2,750-2,999 ELO players. Averages 18.5 kills per match with 56% headshots. The strongest map is Dust 2 with a 59% win rate in 101 matches. In 178 of 323 matches the rating was 1.10 or higher (55%), in 82 it was below 0.90. In 255 matches with detailed stats: 95 4Ks and 6 aces. Best month by rating: September 2026 at 1.26. FI1x_ loses the most ELO in match 4 of the day (−69 ELO, win rate 46%). Things go best on Dust 2 (+37 ELO, win rate 59%). Match no. 3 of the day goes best: 63% win rate, −26 ELO. Improved over the last three months: K/R +0.06, Rating +0.07, ADR +7.1, Win rate +3 pp, ELO +182. Unchanged in recent months: Headshots at 56%. Last 30 days: 29 matches, win rate 41%, net ELO +40.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.