FAYAnwa

Panama
On FACEIT since 2015 269 matches tracked
ELO
2,259
Peak across recorded matches: 2,352
Rank SA ▼ 301 places
#2,894
Panama #47 in Panama
30 days · prev. #2,593 · best #2,593
Last updated:

How does FAYAnwa play?

Rating 1.01 K/R 0.74 ADR 84.6 from 269 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 269 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 17% normal 0.90 to 1.09 19% weak 0.75 to 0.89 18% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (190 matches).

2,250-2,499 ELO

Compared with 2,492 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 10%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so slightly above the average (50%).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.02−0.01 · Ø 1.03 better than 40%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so just below the average (4.1%).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 47%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 38%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 29x 4K, 3 aces in 190 matches

Utility and deaths

Average
Nades, flashes and deaths

0.56 enemies flashed per round and so well above the average (0.29).

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 70%
Enemies flashed per round 0.56+0.27 · Ø 0.29 better than 96%
Deaths per round 73%+1 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +9 pp, ELO +282
= Stayed the same
K/R at 0.74, Rating at 1.05, ADR at 86.5, Headshots at 53%
▼ Got worse
Nothing clear

Sep 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: August 2026 with 0.74. Last 3 months unchanged at 0.74. Right on the average (0.74).

Patterns

From the last 269 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −101 ELO
22 matches · 50% win rate
On Dust 2 −73 ELO
77 matches · 51% win rate
On Tuesdays −3 ELO, win rate 36%

FAYAnwa loses the most ELO on Ancient: −101 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Recorded match no. 250 · Ancient
  3. Most kills in a match: 37 · Dust 2
  4. Highest rating in a match: 2.16 · Dust 2

Maps in detail

from the last 269 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage85
48% better than 34%
0.73 better than 42%
85.0 better than 68%
0.99 better than 32%
52% of 399 duels better than 54%
41% of 27 situations better than 57%
Dust 277
51% better than 46%
0.75 right on the average
85.6 better than 71%
1.03 better than 44%
50% of 320 duels better than 41%
32% of 41 situations better than 32%
Anubis43
53% right on the average
0.73 better than 42%
81.5 better than 51%
1.01 better than 40%
52% of 196 duels right on the average
54% of 26 situations better than 85%
Cache25
40% better than 10%
0.78 better than 64%
89.0 better than 78%
1.06 better than 55%
55% of 132 duels better than 62%
38% of 16 situations better than 45%
Ancient22
50% better than 39%
0.74 better than 43%
82.9 better than 54%
1.02 better than 41%
47% of 90 duels better than 24%
26% of 19 situations better than 21%
Inferno10
50% -
0.69 -
75.1 -
0.94-
39% of 36 duels -
25% of 4 situations -
Nuke7
57% -
0.83 -
91.2 -
1.14-
58% of 31 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How FAYAnwa plays

Across 269 matches FAYAnwa averages K/R 0.74, ADR 84.6 and a rating of 1.01. Averages 16.1 kills per match with 52% headshots. The strongest map is Anubis with a 53% win rate in 43 matches. In 105 of 269 matches the rating was 1.10 or higher (39%), in 112 it was below 0.90. In 190 matches with detailed stats: 29 4Ks and 3 aces. Best month by rating: September 2026 at 1.05. FAYAnwa loses the most ELO on Ancient (−101 ELO, win rate 50%). Things go best on Anubis (+45 ELO, win rate 53%). Match no. 3 of the day goes best: 60% win rate, −11 ELO. Improved over the last three months: Win rate +9 pp, ELO +282. Unchanged in recent months: K/R at 0.74, Rating at 1.05, ADR at 86.5, Headshots at 53%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.