FACELESS__44
How does FACELESS__44 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (102 matches).
Compared with 1,088 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (50%).
Clutch
Average46% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average0.95 K/D and so slightly below the average (1.00).
Impact
AverageExactly 2 kills in 11.4% of rounds and so clearly below the average (13.1%).
Utility and deaths
Average46% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 7 averageSep to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.73. Last 3 months: 0.68 (at the start 0.70). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: June 2026 with 1.02. Last 3 months: 0.95 (at the start 0.98). Clearly below the average (1.01).
Damage per round (ADR)
Best month: June 2026 with 84.5. Last 3 months: 76.3 (at the start 79.5). Slightly below the average (79.8).
Share of headshot kills
Best month: July 2026 with 54%. Last 3 months: 47% (at the start 49%). Just above the average (46%).
Matches won (win rate)
Best month: June 2026 with 58%. Last 3 months: 47% (at the start 49%). Clearly below the average (50%).
Best month: October 2026 with 1,720. Last 3 months: 1,524 (at the start 1,451).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 45%.
Patterns
From the last 174 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
FACELESS__44 loses the most ELO from match 5 of the day: −164 ELO, 38% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.06 · Mirage
- Longest win streak: 5 wins in a row · Vertigo
- Most kills in a match: 39 · Dust 2
Maps in detail
from the last 174 matchesCompared with players on the same level who have at least 15 matches on the map.
How FACELESS__44 plays
Across 174 matches FACELESS__44 averages K/R 0.69, ADR 77.9 and a rating of 0.96. Biggest strength: Utility hit rate at 46%, better than 98% of level 7 players. Averages 15.4 kills per match with 47% headshots. The strongest map is Dust 2 with a 60% win rate in 50 matches. In 60 of 174 matches the rating was 1.10 or higher (34%), in 72 it was below 0.90. In 102 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: June 2026 at 1.02. FACELESS__44 loses the most ELO from match 5 of the day (−164 ELO, win rate 38%). Things go best on Dust 2 (+165 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, +153 ELO. Improved over the last three months: ELO +73. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.68, Rating at 0.95, ADR at 76.3, Win rate at 47%. Last 30 days: 58 matches, win rate 45%, net ELO −11.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.