F1rst4

France
206 matches tracked 25 matches in 30 days
Last updated:

How does F1rst4 play?

Rating 0.83 K/R 0.58 ADR 63.5 from 206 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 3%
0.83
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 40%
Rating distribution from 206 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 4% good 1.10 to 1.29 15% normal 0.90 to 1.09 21% weak 0.75 to 0.89 22% very weak below 0.75 38%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (184 matches).

Level 6

Compared with 996 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 5% of rounds and so well below the average (10%).

Rounds with first kill 5%−5 pp · Ø 10% better than 1%
Opening duels won 40%−10 pp · Ø 50% better than 2%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 28%
Clutch 1v2 won 22%−1 pp · Ø 23% better than 55%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 29%

Weapons and aim

Average
Where do the kills come from?

0.80 K/D and so well below the average (1.00).

Headshot rate 42%−3 pp · Ø 45% better than 33%
AWP share of kills 6%−5 pp · Ø 11% better than 37%
K/D 0.80−0.20 · Ø 1.00 better than 3%
Pistol kills per match 1.8
Knife kills 1 in 206 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.0% of rounds and so well below the average (13.0%).

2K rounds 10.0%−3.0 pp · Ø 13.0% better than 2%
3K rounds 2.7%−1.2 pp · Ø 3.9% better than 9%
MVPs per match 1.8−0.4 · Ø 2.2 better than 11%
4Ks and aces 10x 4K, 1 ace in 184 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 9%
Utility damage per round 2.3−1.6 · Ø 3.9 better than 14%
Enemies flashed per round 0.25−0.01 · Ø 0.26 better than 52%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 6 average
Whether F1rst4 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 195 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.67
JulAugSepOct

Best month: October 2026 with 0.67.

Patterns

From the last 206 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −159 ELO
67 matches · 48% win rate
On Ancient −53 ELO
36 matches · 58% win rate
On Wednesdays +76 ELO, win rate 39%

F1rst4 loses the most ELO on Anubis: −159 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 12 wins in a row · Anubis
  2. Most kills in a match: 34 · Cache
  3. Highest rating in a match: 1.77 · Mirage

Maps in detail

from the last 206 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis67
48% better than 41%
0.61 better than 5%
65.1 better than 1%
0.86 better than 7%
40% of 173 duels better than 8%
20% of 35 situations better than 13%
Mirage56
52% better than 55%
0.57 better than 2%
62.8 better than 1%
0.84 better than 7%
41% of 153 duels better than 9%
26% of 35 situations better than 19%
Ancient36
58% better than 74%
0.57 better than 2%
64.4 better than 2%
0.80 better than 2%
41% of 111 duels better than 10%
39% of 18 situations better than 56%
Inferno19
68% better than 93%
0.57 better than 5%
59.2 better than 1%
0.79 better than 4%
42% of 53 duels better than 13%
29% of 17 situations better than 30%
Nuke13
46% -
0.61 -
67.6 -
0.83-
32% of 37 duels -
60% of 5 situations -
Cache8
38% -
0.54 -
63.5 -
0.77-
33% of 43 duels -
33% of 6 situations -
Dust 27
57% -
0.48 -
53.9 -
0.70-
44% of 18 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How F1rst4 plays

Across 206 matches F1rst4 averages K/R 0.58, ADR 63.5 and a rating of 0.83. Most room to improve: Damage per round (ADR) at 63.5, better than only 1% of level 6 players. Averages 12.9 kills per match with 42% headshots. The strongest map is Inferno with a 68% win rate in 19 matches. In 39 of 206 matches the rating was 1.10 or higher (19%), in 123 it was below 0.90. In 184 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: October 2026 at 0.91. F1rst4 loses the most ELO on Anubis (−159 ELO, win rate 48%). Things go best on Mirage (+64 ELO, win rate 52%). Match no. 3 of the day goes best: 59% win rate, −27 ELO. Last 30 days: 25 matches, win rate 48%, net ELO −49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.