EzK_
Name history of EzK_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (168 matches).
Compared with 2,179 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (51%).
Clutch
Strength49% of 1v1s won and so well above the average (39%).
Weapons and aim
Average1.13 K/D and so clearly above the average (1.03).
Impact
Strength2.8 MVPs per match and so well above the average (2.3).
Utility and deaths
AverageDied in 69% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.80. Last 3 months: 0.79 (at the start 0.78). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.15. Last 3 months: 1.13 (at the start 1.09). Clearly above the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 85.0. Last 3 months: 81.5 (at the start 83.7). Just above the average (80.7).
Share of headshot kills
Best month: September 2026 with 54%. Last 3 months: 53% (at the start 52%). Clearly above the average (49%).
Matches won (win rate)
Best month: September 2026 with 55%. Last 3 months: 53% (at the start 45%). Clearly above the average (50%).
Best month: October 2026 with 2,045. Last 3 months: 2,015 (at the start 1,682).
Rounds with first kill
Best month: November 2026 with 14%.
1v1 clutches won
Best month: November 2026 with 60%.
Patterns
From the last 192 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
EzK_ loses the most ELO in match 2 of the day: −132 ELO, 43% win rate
Records and milestones
from recorded matches- Reached level 10 · Dust 2
- Most kills in a match: 36 · Nuke
- Longest win streak: 7 wins in a row · Dust 2
- Recorded match no. 100 · Inferno
- Highest rating in a match: 2.62 · Mirage
Maps in detail
from the last 192 matchesCompared with players on the same level who have at least 15 matches on the map.
How EzK_ plays
Across 192 matches EzK_ averages K/R 0.78, ADR 82.4 and a rating of 1.11. Biggest strength: Clutch 1v1 won at 49%, better than 93% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 53% headshots. The strongest map is Inferno with a 59% win rate in 17 matches. In 93 of 192 matches the rating was 1.10 or higher (48%), in 53 it was below 0.90. In 168 matches with detailed stats: 37 4Ks and 4 aces. Best month by rating: September 2026 at 1.15. EzK_ loses the most ELO in match 2 of the day (−132 ELO, win rate 43%). Things go best in match 1 of the day (+34 ELO, win rate 60%). Match no. 1 of the day goes best: 60% win rate, +34 ELO. Improved over the last three months: Win rate +8 pp, ELO +333. Unchanged in recent months: K/R at 0.79, Rating at 1.13, ADR at 81.5, Headshots at 53%. Last 30 days: 37 matches, win rate 57%, net ELO −79.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.