Exta-_-

Belarus
On FACEIT since 2025 92 matches tracked 71 matches in 30 days
ELO ▲ 322
2,029
30-day peak: 2,047
Rank EU
#238,206
Belarus #5,119 in Belarus
Last updated:

How does Exta-_- play?

Rating 1.11 K/R 0.76 ADR 81.4 from 92 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 92 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 57%+6 pp · Ø 51% better than 90%

Clutch

Strength
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 80%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 67%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 79%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 16%+4 pp · Ø 12% better than 75%
K/D 1.12+0.09 · Ø 1.03 better than 77%
Pistol kills per match 3.2
Zeus kills3 in 92 matches
Knife kills 2 in 92 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (4.1%).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 63%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 84%
MVPs per match 2.5+0.2 · Ø 2.3 better than 71%
4Ks and aces 20x 4K, 5 aces in 72 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 3.0−1.3 · Ø 4.3 better than 21%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 22%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.21, Rating +0.22, ADR +17.6, Headshots +13 pp, ELO +189
= Stayed the same
Win rate at 53%
▼ Got worse
Nothing clear

Oct to Nov 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
JunJulAugSepOctNov

Best month: October 2026 with 0.84. Last 3 months: 0.81 (at the start 0.60). Clearly above the average (0.74).

Patterns

From the last 92 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −57 ELO
28 matches · 54% win rate
On Dust 2 −36 ELO
26 matches · 38% win rate

Exta-_- loses the most ELO on Mirage: −57 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Mirage
  2. Highest rating in a match: 2.31 · Dust 2
  3. Most kills in a match: 40 · Anubis
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 92 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage28
54% better than 59%
0.71 better than 36%
76.6 better than 29%
1.06 better than 61%
48% of 90 duels better than 33%
36% of 33 situations better than 43%
Dust 226
38% better than 11%
0.79 better than 72%
83.5 better than 63%
1.12 better than 75%
57% of 122 duels better than 81%
44% of 18 situations better than 68%
Anubis18
61% better than 79%
0.85 better than 90%
87.7 better than 80%
1.22 better than 93%
59% of 80 duels better than 88%
58% of 12 situations better than 90%
Ancient9
67% -
0.73 -
78.1 -
1.10-
47% of 34 duels -
58% of 12 situations -
Inferno4
75% -
0.57 -
69.2 -
0.81-
57% of 21 duels -
-
Nuke4
75% -
0.70 -
78.7 -
1.01-
64% of 11 duels -
50% of 2 situations -
Cache3
33% -
0.97 -
97.4 -
1.27-
54% of 24 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Exta-_- plays

Across 92 matches Exta-_- averages K/R 0.76, ADR 81.4 and a rating of 1.11. Biggest strength: Opening duels won at 57%, better than 90% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 30%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 49% headshots. The strongest map is Anubis with a 61% win rate in 18 matches. In 42 of 92 matches the rating was 1.10 or higher (46%), in 27 it was below 0.90. In 72 matches with detailed stats: 20 4Ks and 5 aces. Best month by rating: October 2026 at 1.20. Exta-_- loses the most ELO on Mirage (−57 ELO, win rate 54%). Things go best from match 5 of the day (+29 ELO, win rate 63%). From match no. 5 of the day on, things go best: 63% win rate, +29 ELO. Improved over the last three months: K/R +0.21, Rating +0.22, ADR +17.6, Headshots +13 pp, ELO +189. Unchanged in recent months: Win rate at 53%. Last 30 days: 71 matches, win rate 54%, net ELO −80.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.