ExcaL11BuR

Turkey
On FACEIT since 2016 91 matches tracked 28 matches in 30 days
ELO ▲ 31
2,134
30-day peak: 2,134
Rank EU
#172,942
Turkey #4,777 in Turkey
Last updated:

How does ExcaL11BuR play?

Rating 1.07 K/R 0.76 ADR 78.9 from 91 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 91 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 22% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 20% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerClutcherEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (28 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

65% of opening duels won and so well above the average (51%).

Rounds with first kill 14%+3 pp · Ø 11% better than 92%
Opening duels won 65%+14 pp · Ø 51% better than 99%

Clutch

Strength
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 80%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (49%).

Headshot rate 36%−13 pp · Ø 49% better than 2%
AWP share of kills 38%+26 pp · Ø 12% better than 99%
K/D 1.10+0.07 · Ø 1.03 better than 73%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 14.1%+0.7 pp · Ø 13.4% better than 67%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 73%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 3x 4K, 0 aces in 28 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 2.9−1.4 · Ø 4.3 better than 17%
Enemies flashed per round 0.20−0.09 · Ø 0.29 better than 28%
Deaths per round 69%−3 pp · Ø 72% better than 82%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +8 pp, ELO +89
= Stayed the same
K/R at 0.78, Rating at 1.09, ADR at 79.3
▼ Got worse
Headshots −6 pp

Oct to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: July 2026 with 0.80. Last 3 months: 0.78 (at the start 0.75). Slightly above the average (0.74).

Patterns

From the last 91 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 51 · Anubis
  2. Longest win streak: 14 wins in a row · Dust 2
  3. Highest rating in a match: 1.81 · Anubis

Maps in detail

from the last 91 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage28
61% better than 84%
0.72 better than 39%
78.8 better than 40%
1.00 better than 39%
58% of 131 duels better than 86%
50% of 14 situations better than 81%
Dust 223
61% better than 83%
0.74 right on the average
77.7 better than 34%
1.09 better than 70%
60% of 101 duels better than 90%
31% of 13 situations better than 32%
Anubis18
83% better than 99%
0.86 better than 93%
86.0 better than 76%
1.22 better than 93%
67% of 106 duels better than 99%
53% of 19 situations better than 85%
Ancient10
40% -
0.68 -
69.7 -
0.96-
50% of 42 duels -
75% of 4 situations -
Inferno8
25% -
0.81 -
80.9 -
1.10-
50% of 32 duels -
33% of 12 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ExcaL11BuR plays

Across 91 matches ExcaL11BuR averages K/R 0.76, ADR 78.9 and a rating of 1.07. Biggest strength: Opening duels won at 65%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 36%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 36% headshots. The strongest map is Anubis with a 83% win rate in 18 matches. In 39 of 91 matches the rating was 1.10 or higher (43%), in 28 it was below 0.90. In 28 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: July 2026 at 1.12. Things go best on Mirage (+71 ELO, win rate 61%). Improved over the last three months: Win rate +8 pp, ELO +89. Got weaker: Headshots −6 pp. Unchanged in recent months: K/R at 0.78, Rating at 1.09, ADR at 79.3. Last 30 days: 28 matches, win rate 64%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.