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Evancaw

USA
FACEIT verified FACEIT verified On FACEIT since 2015 628 matches tracked 104 matches in 30 days
ELO ▼ 90
2,992
30-day peak: 3,175
Rank NA ▼ 78 places
#305
USA #230 in USA
30 days · prev. #227 · best #182
Last updated:

How does Evancaw play?

Rating 1.25 (from 610 matches) K/R 0.89 ADR 93.9 from 628 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.25
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 609 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 33% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 9% very weak below 0.75 8%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average. More damage per round than the level 10 · 2,750-2,999 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (595 matches).

2,750-2,999 ELO

Compared with 12,343 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 89%
Opening duels won 58%+6 pp · Ø 52% better than 88%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 25%+3 pp · Ø 22% better than 71%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 88%

Weapons and aim

Strength
Where do the kills come from?

1.27 K/D and so well above the average (1.05).

Headshot rate 58%+6 pp · Ø 52% better than 85%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.27+0.22 · Ø 1.05 better than 93%
Pistol kills per match 3.3 from the last 627
Knife kills 6 in 627 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.1% of rounds and so well above the average (4.2%).

2K rounds 16.3%+2.7 pp · Ø 13.6% better than 93%
3K rounds 6.1%+1.9 pp · Ø 4.2% better than 95%
MVPs per match 2.9+0.5 · Ø 2.4 better than 89%
4Ks and aces 184x 4K, 15 aces in 595 matches

Utility and deaths

Average
Nades, flashes and deaths

0.23 enemies flashed per round and so well below the average (0.31).

Utility hit rate 35%+1 pp · Ø 34% better than 57%
Utility damage per round 4.0−0.1 · Ø 4.1 better than 53%
Enemies flashed per round 0.23−0.08 · Ø 0.31 better than 27%
Deaths per round 70%−1 pp · Ø 71% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether Evancaw is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 430 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.92
FebMarAprMayJunJulAugSepOctNov

Best month: November 2026 with 0.92.

Patterns

From the last 627 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −325 ELO
223 matches · 52% win rate
On Anubis −301 ELO
80 matches · 43% win rate
On Sundays −57 ELO, win rate 46%

Evancaw loses the most ELO on Mirage: −325 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Most kills in a match: 45 · Mirage
  3. Highest rating in a match: 2.97 · Cache

Maps in detail

from the last 627 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage223
52% better than 43%
0.94 better than 98%
99.3 better than 97%
1.30 better than 96%
60% of 1,181 duels better than 89%
39% of 123 situations better than 52%
Dust 2160
58% better than 67%
0.88 better than 91%
92.9 better than 90%
1.23 better than 89%
58% of 881 duels better than 80%
41% of 98 situations better than 58%
Ancient88
45% better than 23%
0.86 better than 89%
89.4 better than 81%
1.20 better than 88%
55% of 410 duels better than 65%
42% of 66 situations better than 59%
Anubis80
43% better than 16%
0.87 better than 91%
90.6 better than 87%
1.23 better than 90%
58% of 390 duels better than 80%
26% of 57 situations better than 20%
Cache52
58% better than 54%
0.87 better than 83%
92.0 better than 78%
1.21 better than 78%
54% of 277 duels right on the average
39% of 41 situations better than 48%
Inferno12
75% -
0.89 -
89.3 -
1.23-
57% of 47 duels -
29% of 7 situations -
Nuke11
45% -
0.69 -
72.4 -
1.00-
44% of 43 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Evancaw plays

Across 628 matches Evancaw averages K/R 0.89 and ADR 93.9; the rating across the 610 rated matches is 1.25. Biggest strength: Rating at 1.25, better than 95% of level 10 · 2,750-2,999 ELO players. Averages 19.8 kills per match with 58% headshots. The strongest map is Inferno with a 75% win rate in 12 matches. In 387 of 609 matches the rating was 1.10 or higher (64%), in 102 it was below 0.90. In 595 matches with detailed stats: 184 4Ks and 15 aces. Best month by rating: November 2026 at 1.31. Evancaw loses the most ELO on Mirage (−325 ELO, win rate 52%). Things go best on Dust 2 (+531 ELO, win rate 58%). Last 30 days: 104 matches, win rate 50%, net ELO −176.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.