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Eton526

Australia
On FACEIT since 2019 498 matches tracked 136 matches in 30 days
ELO ▼ 359
2,442
30-day peak: 2,849
Rank OCE ▼ 186 places
#356
Australia #307 in Australia
30 days · prev. #170 · best #73
Last updated:
Next update possible in 1h 55m

How does Eton526 play?

Rating 0.96 K/R 0.67 ADR 77.0 from 498 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 17%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 498 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 20% very weak below 0.75 23%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
ClutcherEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (447 matches).

2,250-2,499 ELO

Compared with 2,541 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 18% of rounds and so well above the average (11%).

Rounds with first kill 18%+7 pp · Ø 11% better than 99%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Strength
Last one alive

3.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 53%+14 pp · Ø 39% better than 98%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 3.2+1.5 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so slightly above the average (51%).

Headshot rate 53%+2 pp · Ø 51% better than 70%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 0.99−0.05 · Ø 1.04 better than 31%
Pistol kills per match 2.6
Knife kills 10 in 498 matches

Impact

Average
Damage and big rounds

4.1 MVPs per match and so well above the average (2.4).

2K rounds 10.2%−3.3 pp · Ø 13.5% better than 1%
3K rounds 3.2%−1.0 pp · Ø 4.2% better than 12%
MVPs per match 4.1+1.7 · Ø 2.4 better than 99%
4Ks and aces 65x 4K, 7 aces in 447 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 39%
Enemies flashed per round 0.37+0.08 · Ø 0.29 better than 74%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.68, Rating at 0.97, ADR at 77.2, Win rate at 53%, ELO at 2,442
▼ Got worse
Headshots −4 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.67
JunJulAugSepOctNov

Best month: July 2026 with 0.69. Last 3 months: 0.68 (at the start 0.66). Clearly below the average (0.74).

Patterns

From the last 498 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −183 ELO
33 matches · 33% win rate
On Dust 2 −178 ELO
105 matches · 50% win rate
On Sundays −287 ELO, win rate 47%

Eton526 loses the most ELO on Nuke: −183 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Recorded match no. 250 · Mirage
  3. Most kills in a match: 39 · Anubis
  4. Highest rating in a match: 2.40 · Nuke

Maps in detail

from the last 498 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2105
50% better than 41%
0.69 better than 23%
80.3 better than 44%
0.98 better than 28%
47% of 480 duels better than 27%
46% of 48 situations better than 73%
Anubis76
57% better than 63%
0.71 better than 32%
83.1 better than 57%
0.99 better than 33%
51% of 324 duels better than 45%
26% of 35 situations better than 22%
Mirage68
53% better than 55%
0.69 better than 24%
77.8 better than 31%
0.96 better than 24%
43% of 306 duels better than 10%
32% of 31 situations better than 30%
Inferno47
62% better than 71%
0.68 better than 18%
80.2 better than 37%
0.98 better than 22%
56% of 414 duels better than 67%
58% of 253 situations better than 87%
Cache46
46% better than 25%
0.65 better than 15%
73.2 better than 20%
0.91 better than 16%
47% of 215 duels better than 28%
44% of 16 situations better than 65%
Ancient38
53% right on the average
0.75 right on the average
84.8 better than 63%
1.01 better than 40%
52% of 211 duels right on the average
17% of 18 situations better than 6%
Nuke33
33% better than 1%
0.72 better than 34%
80.0 better than 45%
1.03 better than 44%
50% of 228 duels better than 38%
47% of 95 situations better than 75%
Aim_redline_faceit27
67% -
0.55 -
62.4 -
0.92-
56% of 570 duels -
56% of 570 situations -
Aim_rats12
50% -
0.52 -
54.4 -
0.86-
52% of 237 duels -
52% of 237 situations -
Mst_pistolmap_ver2.08
88% -
0.56 -
64.7 -
0.92-
56% of 204 duels -
56% of 204 situations -
Vertigo8
50% -
0.66 -
75.8 -
0.95-
46% of 76 duels -
50% of 46 situations -
Awp_orange5
80% -
0.57 -
58.4 -
0.94-
57% of 100 duels -
57% of 100 situations -
Aim_all_pistols4
50% -
0.49 -
55.2 -
0.78-
47% of 93 duels -
45% of 87 situations -
Aim_map_faceit3
33% -
0.52 -
65.3 -
0.87-
52% of 63 duels -
52% of 63 situations -
Usp_windrose3
67% -
0.64 -
72.3 -
1.06-
64% of 56 duels -
64% of 56 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Eton526 plays

Across 498 matches Eton526 averages K/R 0.67, ADR 77.0 and a rating of 0.96. Biggest strength: Rounds with first kill at 18%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 3.2%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 14.8 kills per match with 53% headshots. The strongest map is Aim_redline_faceit with a 67% win rate in 27 matches. In 156 of 498 matches the rating was 1.10 or higher (31%), in 216 it was below 0.90. In 447 matches with detailed stats: 65 4Ks and 7 aces. Best month by rating: July 2026 at 1.02. Eton526 loses the most ELO on Nuke (−183 ELO, win rate 33%). Things go best on Mirage (+139 ELO, win rate 53%). Match no. 2 of the day goes best: 58% win rate, −89 ELO. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.68, Rating at 0.97, ADR at 77.2, Win rate at 53%, ELO at 2,442. Last 30 days: 136 matches, win rate 51%, net ELO −40.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.