Esenin_1895

Belarus
On FACEIT since 2015 157 matches tracked 43 matches in 30 days
Last updated:

How does Esenin_1895 play?

Rating 1.03 K/R 0.74 ADR 79.3 from 157 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 157 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More 4Ks and aces per 100 rounds than the level 9 average. More 1v1 and 1v2 wins than the level 9 average.
AWPerMulti-killsClutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).

Level 9

Compared with 1,636 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so right on the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 49%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 63%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (48%).

Headshot rate 40%−8 pp · Ø 48% better than 10%
AWP share of kills 28%+17 pp · Ø 11% better than 95%
K/D 1.03+0.02 · Ø 1.01 better than 59%
Pistol kills per match 2.2
Knife kills 3 in 157 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.1% of rounds and so clearly below the average (13.3%).

2K rounds 12.1%−1.2 pp · Ø 13.3% better than 19%
3K rounds 3.7%−0.3 pp · Ø 4.0% better than 37%
MVPs per match 2.4+0.1 · Ø 2.3 better than 67%
4Ks and aces 19x 4K, 1 ace in 72 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 13%
Enemies flashed per round 0.23−0.05 · Ø 0.28 better than 40%
Deaths per round 71%−1 pp · Ø 72% better than 66%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +7 pp, ELO +381
= Stayed the same
Rating at 1.01
▼ Got worse
K/R −0.04, ADR −7.8, Headshots −3 pp

Oct to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: July 2026 with 0.78. Last 3 months: 0.71 (at the start 0.75). Just below the average (0.73).

Patterns

From the last 157 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −53 ELO
30 matches · 37% win rate
On Ancient −26 ELO
22 matches · 23% win rate
In match 3 of the day ±0 ELO
22 matches · 45% win rate

Esenin_1895 loses the most ELO in match 2 of the day: −53 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Recorded match no. 100 · Inferno
  3. Most kills in a match: 40 · Dust 2
  4. Highest rating in a match: 2.19 · Dust 2

Maps in detail

from the last 157 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 269
57% better than 73%
0.78 better than 74%
82.1 better than 60%
1.10 better than 76%
55% of 310 duels better than 74%
38% of 53 situations right on the average
Mirage28
57% better than 74%
0.64 better than 11%
70.1 better than 8%
0.91 better than 15%
43% of 116 duels better than 12%
42% of 19 situations better than 63%
Ancient22
23% better than 1%
0.77 better than 70%
82.1 better than 61%
1.05 better than 64%
57% of 74 duels better than 81%
35% of 20 situations better than 43%
Inferno14
64% -
0.71 -
81.2 -
1.02-
59% of 66 duels -
50% of 10 situations -
Anubis12
50% -
0.70 -
78.8 -
0.92-
54% of 80 duels -
17% of 6 situations -
Cache6
33% -
0.75 -
80.0 -
1.01-
39% of 38 duels -
11% of 9 situations -
Nuke5
40% -
0.75 -
77.3 -
1.04-
58% of 26 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Esenin_1895 plays

Across 157 matches Esenin_1895 averages K/R 0.74, ADR 79.3 and a rating of 1.03. Most room to improve: Headshot rate at 40%, better than only 10% of level 9 players. Averages 16.5 kills per match with 40% headshots. The strongest map is Inferno with a 64% win rate in 14 matches. In 60 of 157 matches the rating was 1.10 or higher (38%), in 61 it was below 0.90. In 72 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: July 2026 at 1.08. Esenin_1895 loses the most ELO in match 2 of the day (−53 ELO, win rate 37%). Things go best from match 5 of the day (+28 ELO, win rate 66%). From match no. 5 of the day on, things go best: 66% win rate, +28 ELO. Improved over the last three months: Win rate +7 pp, ELO +381. Got weaker: K/R −0.04, ADR −7.8, Headshots −3 pp. Unchanged in recent months: Rating at 1.01. Last 30 days: 43 matches, win rate 56%, net ELO −54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.