Envy-45

Brazil
On FACEIT since 2023 210 matches tracked 42 matches in 30 days
ELO ▲ 38
2,218
30-day peak: 2,270
Rank SA ▲ 8 places
#3,267
Brazil #2,004 in Brazil
30 days · prev. #3,275 · best #2,477
Last updated:

How does Envy-45 play?

Rating 1.05 (from 209 matches) K/R 0.73 ADR 77.6 from 210 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 209 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 23% very weak below 0.75 16%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (126 matches).

2,001-2,249 ELO

Compared with 2,098 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 52%+1 pp · Ø 51% better than 56%

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 91%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so just above the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 5%−7 pp · Ø 12% better than 30%
K/D 1.07+0.04 · Ø 1.03 better than 64%
Pistol kills per match 2.7
Knife kills 2 in 210 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so slightly below the average (4.1%).

2K rounds 14.1%+0.7 pp · Ø 13.4% better than 65%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 32%
MVPs per match 2.2−0.1 · Ø 2.3 better than 36%
4Ks and aces 21x 4K, 2 aces in 126 matches

Utility and deaths

Average
Nades, flashes and deaths

0.59 enemies flashed per round and so well above the average (0.28).

Utility hit rate 31%−4 pp · Ø 35% better than 22%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 25%
Enemies flashed per round 0.59+0.31 · Ø 0.28 better than 98%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ADR +5.1, Win rate +3 pp
= Stayed the same
K/R at 0.74, Rating at 1.06, ELO at 2,218
▼ Got worse
Headshots −3 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.79
JunJulAugSepOctNov

Best month: October 2026 with 0.79. Last 3 months: 0.74 (at the start 0.72). Right on the average (0.74).

Patterns

From the last 210 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −130 ELO
70 matches · 39% win rate
On Dust 2 −77 ELO
56 matches · 45% win rate
Between 0:00 and 6:00 −66 ELO, win rate 45%
On Tuesdays −50 ELO, win rate 36%

Envy-45 loses the most ELO in match 1 of the day: −130 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 47 · Dust 2
  2. Longest win streak: 9 wins in a row · Anubis
  3. Recorded match no. 100 · Mirage
  4. Highest rating in a match: 2.42 · Mirage

Maps in detail

from the last 210 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage76
55% better than 65%
0.72 better than 41%
78.3 better than 37%
1.04 better than 55%
56% of 241 duels better than 77%
47% of 34 situations better than 74%
Dust 256
45% better than 29%
0.72 better than 39%
78.5 better than 34%
1.04 right on the average
51% of 178 duels better than 47%
35% of 26 situations better than 40%
Ancient38
55% better than 62%
0.76 better than 58%
76.6 better than 25%
1.08 better than 67%
52% of 128 duels better than 53%
45% of 20 situations better than 72%
Anubis19
47% better than 35%
0.71 better than 34%
75.4 better than 21%
1.01 better than 40%
49% of 73 duels better than 39%
18% of 11 situations better than 10%
Nuke10
60% -
0.75 -
79.7 -
1.09-
60% of 35 duels -
57% of 7 situations -
Inferno7
86% -
0.76 -
79.7 -
1.16-
68% of 28 duels -
45% of 11 situations -
Cache3
33% -
0.50 -
59.7 -
0.79-
17% of 6 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Envy-45 plays

Across 210 matches Envy-45 averages K/R 0.73 and ADR 77.6; the rating across the 209 rated matches is 1.05. Biggest strength: Clutch 1v1 won at 48%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 31%, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 49% headshots. The strongest map is Nuke with a 60% win rate in 10 matches. In 79 of 209 matches the rating was 1.10 or higher (38%), in 81 it was below 0.90. In 126 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: October 2026 at 1.14. Envy-45 loses the most ELO in match 1 of the day (−130 ELO, win rate 39%). Things go best on Mirage (+167 ELO, win rate 55%). From match no. 5 of the day on, things go best: 72% win rate, +25 ELO. Improved over the last three months: ADR +5.1, Win rate +3 pp. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.06, ELO at 2,218. Last 30 days: 42 matches, win rate 64%, net ELO −59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.