Enverhooxha

Germany
On FACEIT since 2023 123 matches tracked 70 matches in 30 days
ELO ▲ 402
2,159
30-day peak: 2,160
Rank EU
#161,301
Germany #4,332 in Germany
Last updated:
Next update possible in 21m 25s

How does Enverhooxha play?

Rating 1.08 K/R 0.77 ADR 82.9 from 123 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 123 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 25% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 16% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 58%+7 pp · Ø 51% better than 93%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 75%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 25%+14 pp · Ø 11% better than 93%
K/D 1.09+0.06 · Ø 1.03 better than 72%
Pistol kills per match 3.1
Zeus kills1 in 123 matches
Knife kills 10 in 123 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.1%).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 72%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 81%
MVPs per match 2.4+0.1 · Ø 2.3 better than 61%
4Ks and aces 19x 4K, 4 aces in 104 matches

Utility and deaths

Average
Nades, flashes and deaths

0.41 enemies flashed per round and so well above the average (0.29).

Utility hit rate 35%−1 pp · Ø 36% better than 51%
Utility damage per round 5.2+0.9 · Ø 4.3 better than 78%
Enemies flashed per round 0.41+0.12 · Ø 0.29 better than 82%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Enverhooxha is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 87 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.82
AprMayJunJulAugSepOctNov

Best month: September 2026 with 0.89.

Patterns

From the last 123 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −27 ELO
25 matches · 68% win rate
Between 12:00 and 18:00 −52 ELO, win rate 46%
On Thursdays −24 ELO, win rate 48%

Enverhooxha loses the most ELO on Mirage: −27 ELO, 68% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.19 · Cache
  2. Recorded match no. 100 · Mirage
  3. Reached level 10 · Dust 2
  4. Most kills in a match: 46 · Dust 2
  5. Longest win streak: 11 wins in a row · Mirage

Maps in detail

from the last 123 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 230
53% better than 56%
0.79 better than 75%
86.7 better than 78%
1.11 better than 73%
54% of 156 duels better than 68%
46% of 24 situations better than 74%
Mirage25
68% better than 95%
0.81 better than 80%
85.0 better than 71%
1.16 better than 85%
57% of 101 duels better than 82%
44% of 16 situations better than 68%
Inferno18
78% better than 98%
0.75 better than 55%
80.9 right on the average
1.05 right on the average
58% of 89 duels better than 80%
70% of 10 situations better than 97%
Ancient16
44% better than 24%
0.75 better than 53%
78.8 better than 39%
1.05 better than 60%
48% of 58 duels better than 30%
33% of 15 situations better than 38%
Nuke13
54% -
0.64 -
72.6 -
0.84-
55% of 66 duels -
33% of 6 situations -
Anubis11
73% -
0.80 -
88.0 -
1.13-
69% of 35 duels -
50% of 8 situations -
Cache7
57% -
0.87 -
90.0 -
1.23-
60% of 25 duels -
44% of 9 situations -
Vertigo3
67% -
0.65 -
76.0 -
0.97-
40% of 20 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Enverhooxha plays

Across 123 matches Enverhooxha averages K/R 0.77, ADR 82.9 and a rating of 1.08. Biggest strength: Opening duels won at 58%, better than 93% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 45% headshots. The strongest map is Inferno with a 78% win rate in 18 matches. In 59 of 123 matches the rating was 1.10 or higher (48%), in 42 it was below 0.90. In 104 matches with detailed stats: 19 4Ks and 4 aces. Best month by rating: September 2026 at 1.27. Enverhooxha loses the most ELO on Mirage (−27 ELO, win rate 68%). Things go best on Dust 2 (+1 ELO, win rate 53%). Last 30 days: 70 matches, win rate 67%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.