Entyz1ast

Russia
On FACEIT since 2021 141 matches tracked 52 matches in 30 days
ELO ▲ 144
2,155
30-day peak: 2,235
Rank EU
#165,340
Russia #43,060 in Russia
Last updated:

How does Entyz1ast play?

Rating 1.04 (from 140 matches) K/R 0.74 ADR 79.9 from 141 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 140 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 25% good 1.10 to 1.29 14% normal 0.90 to 1.09 21% weak 0.75 to 0.89 9% very weak below 0.75 27%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 27%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so right on the average (50%).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 16%+5 pp · Ø 11% better than 76%
K/D 1.04+0.01 · Ø 1.03 better than 52%
Pistol kills per match 3.4
Knife kills 6 in 141 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 45%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 55%
MVPs per match 2.6+0.3 · Ø 2.3 better than 77%
4Ks and aces 19x 4K, 1 ace in 92 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.28).

Utility hit rate 31%−4 pp · Ø 35% better than 22%
Utility damage per round 3.9−0.4 · Ø 4.3 better than 42%
Enemies flashed per round 0.48+0.20 · Ø 0.28 better than 91%
Deaths per round 71%−1 pp · Ø 72% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +4 pp
= Stayed the same
Rating at 1.03
▼ Got worse
K/R −0.04, ADR −5.6, Win rate −13 pp, ELO −88

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.53
JunJulAugSepOctNov

Best month: October 2026 with 0.80. Last 3 months: 0.72 (at the start 0.76). Just below the average (0.74).

Patterns

From the last 141 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −80 ELO
34 matches · 44% win rate
On Mirage −50 ELO
49 matches · 55% win rate
Between 6:00 and 12:00 −50 ELO, win rate 38%

Entyz1ast loses the most ELO in match 2 of the day: −80 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Cache
  2. Highest rating in a match: 2.19 · Cache
  3. Most kills in a match: 38 · Mirage
  4. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 141 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
55% better than 62%
0.69 better than 27%
74.9 better than 22%
0.98 better than 33%
50% of 239 duels better than 45%
33% of 12 situations better than 36%
Dust 240
58% better than 72%
0.76 better than 61%
82.4 better than 58%
1.06 better than 59%
49% of 206 duels better than 37%
41% of 17 situations better than 58%
Anubis14
36% -
0.73 -
82.6 -
1.05-
47% of 70 duels -
44% of 9 situations -
Inferno11
45% -
0.62 -
69.0 -
0.87-
47% of 74 duels -
43% of 7 situations -
Ancient10
80% -
0.93 -
93.2 -
1.35-
54% of 37 duels -
50% of 6 situations -
Nuke10
50% -
0.82 -
88.7 -
1.12-
58% of 72 duels -
50% of 6 situations -
Cache7
57% -
0.79 -
83.3 -
1.11-
54% of 35 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Entyz1ast plays

Across 141 matches Entyz1ast averages K/R 0.74 and ADR 79.9; the rating across the 140 rated matches is 1.04. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 31%, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 50% headshots. The strongest map is Ancient with a 80% win rate in 10 matches. In 60 of 140 matches the rating was 1.10 or higher (43%), in 50 it was below 0.90. In 92 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: October 2026 at 1.17. Entyz1ast loses the most ELO in match 2 of the day (−80 ELO, win rate 44%). Things go best in match 1 of the day (−27 ELO, win rate 60%). Match no. 1 of the day goes best: 60% win rate, −27 ELO. Improved over the last three months: Headshots +4 pp. Got weaker: K/R −0.04, ADR −5.6, Win rate −13 pp, ELO −88. Unchanged in recent months: Rating at 1.03. Last 30 days: 52 matches, win rate 58%, net ELO +27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.